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Showing content with the highest reputation on 05/22/2019 in all areas

  1. Tout est dans cura, regarde avec la barre de recherche et sur les tuto sur le net pour des impressions étanches. C'est pas grave si ta pièce n'est pas continue, l'important c'est que les parois le soit. Imprimer les parois avant le remplissage, largeur de ligne de parois plus large peut-être aussi, et mode concentrique sinon. Après le plus important à modifier c'est le débit, "rien" que ce paramètre peut donner une impression étanche 😉
    1 point
  2. le PVA ultimaker déshydraté va relativement bien, autrement oui le Atlas est bien ! Sinon depuis je n'utilise quasi plus de PVA parce que je fais en sorte de gérer mon 3D pour ne pas en avoir besoin, ou alors je dessine moi même les supports de sorte que je puisse les sortir de mes print en jouant avec des petits pinces 😉
    1 point
  3. IT WORKED!...sorta. well, it didn't, till I did something. every step other than protobuf changed a bit, so here's the explanation: I kept getting errors like "access denied" and "could not find directory" from using nmake install on sip, which meant something was wrong in its makefile (lucky guess I swear) I went into the sip makefile that popped up after using configure.py, and one of the lines... looked a little screwy. so I removed it and it worked with no issues. it seems that line was just to make/read a text file? weird. (see included image and tell me if I shot myself in
    1 point
  4. 64-bit _systems_ are, in general*, compatible with (~= can still run) 32-bit _programs_. Mixing and matching 64- and 32-bit object code when linking isn't really possible for compiled code. I think there are separate 'VS 20XX tools' cmd-windows for both 32- and 64-bit. Rather than play ping-pong like this, it may be helpfull just to give a large part of the internal document (for building on Win) to you, so you can try it out for yourself (see attachment**). Why it's not official documentation will become clear when read ... it's in a rather rough state to say the least
    1 point
  5. I've never used the cura-build scripts on the laptop I do all the development work on. I basically did the following things; - Check out libArcus - Create build folder, run cmake && make && make install - Check out Cura Engine - Create build folder and run cmake && make - Check out Uranium - Check out Cura - In the cura folder use python3 cura_app.py to start Cura. At that point, it is likely to complain about missing a number of dependencies, which I install with pip until it runs.
    1 point
  6. I have attached a newer file in a .zip this time. This file needs to be placed in (assuming the default installation location): C:\Program Files\Ultimaker Cura 4.0\plugins\PostProcessingPlugin\scripts You will see all the other scripts if you are in the right place. I have also attached (in a .zip) the Gcode file for a 3DBenchy generated on my system using Cura 4.0, Tevo Terantula, with pauses at layer 10, layer 20, and height 3.3mm (approximately layer 30). There are lots of parameters to be set with this version of the script and the defaults should do something sensible b
    1 point
  7. The releases 4.3.96 & 5.1.93 & 5.2.8 do reject firmware packages where the release date is too far off. Sounds like a great safety feature, but since your printer has no network connection it starts with the default Linux/Unix year set to 1970 and will reject all new firmware from 2019. This safety check has been removed again in the releases 4.3.97 & 5.1.94 & 5.2.11 There are the following solutions for you now being stuck on this firmware version: 1) Install a temporary ethernet connection and in a few minutes the time will be synchronized. This works even in
    1 point
  8. Version 1.0.0

    305 downloads

    Here is my full size Velociraptor skeleton. Juste made for the challenge. Lenght: ~180cm Sculpted with Zbrush. Total printing time: ~392h. Printer: Ultimaker2+ Filament: PLA Speed: 30mm/s - 50mm/s Nozzle: 0,4mm Layers: 0,15mm Painting : acrylic paint (spray and brushe)
    1 point
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