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Showing content with the highest reputation on 04/18/2021 in all areas

  1. I have created a plugin that lets Cura access HID mouse devices such as the 3Dconnexion Spacemouse. It's called RawMouse because the plugin interfaces directly to the raw device without the aid/hinderance of an operating system driver. It's not a sophisticated all-singing, all-dancing interface, it simply converts the HID mouse commands into the equivalent 2D mouse commands. It has been (vaguely) tested on Linux and Windows 10 and it should also function on MacOS (10.13 upwards). For a quick install, unzip the latest RawMouse.zip from https://github.com/smartavionics/RawMouse/releases into your plugins directory, connect your Spacemouse, and start Cura. The usual weasel words apply, it's supplied with no warranty, YMMV, etc. All feedback is welcome. Either comment in this thread or open an issue on the github page.
    1 point
  2. Thank you very much. It really works. I use SketchUp. And now, when I know where the problem is, I installed "Solid inspector" plugin, which fixed my normals. And everythin goes fine. Thank you very much again 🙂
    1 point
  3. It appears that some of your normals are backwards. What cad did you use to create this? It's very easy to fix this in blender or sketchup. If you used one of those cad let me know and I'll give you simple instructions to fix in cad. Anyway in cura I sliced your STL and got the same issue. Then I ran the mesh tools "fix normals" and it slices great! It also mentioned your model has 14 submeshes - which is not good but it sliced fine so do this: In the upper right corner of Cura click "marketplace" and make sure you are on the "plugins" tab and install "Mesh Tools". Then restart Cura. Now right click on your model, choose "mesh tools" and choose "fix model normals".
    1 point
  4. In the first image you show the part before Arc Welder did it's thing (it is a "Post-Processing" script). The circles in that image are actually a lot of short line segments and show correctly. They are G1 moves. But when you open a gcode file in Cura that was post-processed by Arc Welder, Cura doesn't understand the G2/G3 commands and so it ignores them when it renders the preview of a gcode file. The G2/G3 moves disappear and you are left with the G1 moves. It will print fine. It just doesn't look good in Cura.
    1 point
  5. Mal eine Frage: Sieht diese "dünnen Spuren" ein wenig wie Folie aus? Das erklärt zum großteil nämlich einiges... Was passiert? Der Stepper versucht die eingestellte Menge pro Strecke x zu fördern. Da der Abstand aber nicht Y sondern y-... zehntel/hundertstel ist, kann das Materiel nicht aus der Düse, was zuviel für die zu niedrige Höhe ist. Auflösen tut es sich aber auch nicht im Core. Der Stepper fördert lustig weiter, bis alles komplett zu ist. Dann geht nichts mehr, aber der Stepper versucht es weiter - wenn du das Filament raus nimmst, siehst an der Stelle, wo sich der Stepper "abgearbeitet" hat, dass da eine heftige kerbe (Mulde) drin ist. Er kann es gar nicht mehr greifen und transportieren... Kalibrier mal die Höhe neu. Und verwendest du Ultimaker-Material und Profile in Cura? Empfiehlt sich am Anfang, bis du weißt, was du tust... Allerdings ist noch ein Problem, dass Filamente teilweise Wasser anziehen und sich die Druckeigenschaften dadurch nicht gerade verbessern... Wie alt ist das Zeug den und war es gut gelagert (Dunkel, kühl und trocken)? Gruß, Digibike
    1 point
  6. Hallo, der erste Check wäre zu prüfen, ob der Federspannungsindikator am Feeder auf der mittleren Position steht. Beim Neuladen von Filament ist das Problem, daß der Schnelllauf nach der Bestätigung nicht die gesamte Länge des Bowdenrohrs überbrückt. Vor dem Bestätigen sollte sich das Filament also bereits gut 5cm oberhalb des Feeders im Bowdenrohr befinden, dann dauert es auch nicht ewig, bis das Material aus der Düse kommt. Der Ladevorgang ist im Übrigen für den Drucker unschädlich und bricht auch irgendwann von selbst ab. Grüße
    1 point
  7. Hey Guys, I'm a little bit late in this discussion, but I got my 1st 3D printer a week ago, and wondered the same. I finally found a great solution through the Cura "Calibration Shapes" plugin (you then get all calibration items you would need, such as retraction tower, retraction test, temperature tower, calibration cube, etc). Everything is summarized in this CHEP video : https://www.youtube.com/watch?v=6LjbCIGCmd0
    1 point
  8. Sure, I understand what you mean: for precision and not having the plugin escaping the intended shape. But sometimes it's evident the part would be round if not for the low poly count (besides skipping treating the model part ). How does the plugin calculate the curved path? Tangent to the original lines?
    1 point
  9. Now, how do I convert a low poly shape into a curved one? (like this shape attached) It seams like tolerance and resolution should do the trick. But if I configure resolution over 0.07mm, cura won't slice, whatever the tolerance. Overhang_Test_Solid.stl
    1 point
  10. Experienced the same problem, after installing Cura 4.8.0 on MacOS Big Sur 11.1. Under 'Preferences/general' I enabled the "force layer view compatibility" setting (just a guess) and did a restart. Then layer-view worked, but now x-ray didn't display anything. So I disabled above setting again and did another restart. Now everything works. Maybe just a restart would have solved it too.
    1 point
  11. I just started to use this and found the 3dmouse move opposite than expected. On a hunch I edited the config.json file and reversed the scale so that anything negative was positive and visa versa. Now it works great! "profiles" : { "spacemouse" : { "axes" : [ { "offset": 0.0, "scale": 0.1, "threshold": 0.01, "target": "movx" }, { "offset": 0.0, "scale": 100.0, "threshold": 1.0, "target": "zoom" }, { "offset": 0.0, "scale": 0.1, "threshold": 0.01, "target": "movy" }, { "offset": 0.0, "scale": 0.05 , "threshold": 0.01, "target": "rotpitch" }, { "offset": 0.0, "scale": 0.05, "threshold": 0.01, "target": "rotroll" }, { "offset": 0.0, "scale": -0.1, "threshold": 0.01, "target": "rotyaw" }
    1 point
  12. 1 point
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