
thevictor11
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Support Material Leaves a texture
thevictor11 replied to thevictor11's topic in Ultimaker 3D printers
Pretty much the answer I was expecting haha. Looks like I'll have to restock my sandpaper -
Is there a way to prevent the surface that is supported to not have a melted look when the supports are broken off? I'm printing an object similar to the bottom of a boat and the smooth under body is just awful once I break the supports off. Took me almost an hour just to get it to a presentable stage.
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What is the best technique to remove support structures?
thevictor11 replied to someguy's topic in Ultimaker 3D printers
If there's a lot I run over it with a blade to get rid of the larger chunks. After that I just sand what ever is left with 200 grit sandpaper. That usually takes care of what gets left on mine. Good luck! -
Thanks for the reply Daid. Couldn't get Slic3r to make retractions in spots so I gave up and went back to Cura. I managed to do a 40 micron print with the Skin feature. It was a little rough but it sanded down to a really smooth finish which is exactly what I wanted, a few flaws but might be the innaccuracies like you said after 50 microns. I'm gonna give the 50 micron print a go. Really glad to have an actual conversation with the people directly connected to the software Thanks again.
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Thanks again for the help Owen! I'll have to go through these tonight
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So over my winter break from classes I decided to recalibrate and went through the entire machine from top to bottom making sure everything was the way it should. Caught 4 bolts that were not 100% tight either my fault or just from the machine working. Now, I've printed 5 objects and all came out perfectly. No weird lines or weird layering like I used to have. I've been printing at 200 microns and I figured with my new found success with prints I figured I could aim to get my prints down/up to the crazy 20 microns that I kept hearing about. First print with Cura, unsuccessful. It came out re
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After using Cura for the past few months I decided to take advantage of the Netfabb license I bought with the Ultimaker. My problem is I have no idea how to use Netfabb. I was following the "guide" on the Ultimaker support http://wiki.ultimaker.com/NetFabb_Setup_Guide_and_Quick_Introduction#Backup_old_profiles_.26_cleaning_of_old_versions but I feel like it isn't up to date because I get to certain point and I can't follow it anymore because buttons and labels aren't the same. Is there an up to date tutorial for this? Thanks!
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It's weird though. My model is supposed to be about 3" tall but if I scale it to 25.4 it's almost 6.5" tall. I'll try the export in mm and see. Been so busy with classes I haven't printed a single thing all week =(
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I've been printing things using cura, usually from thingiverse but when I export STLs from cinema4d I noticed things don't I.port at the same scale. I export them in inches, which is the same unit I build my things in but when my 4" block is imported in its like 25% scale. I'm not sure how to fix this. Any idea?
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Thanks guys, I glad someone with more than one ultimaker replied haha. I'll give both a try tonight
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Hey guys, so I decided to upgrade the fan duct from the original but I'm not sure which ones are "best". I've tried a few but they've either hit the heating block or they sat too low for some reason. I have the newest Ultimaker kit with the V2 hot end and...anything else they've upgrade :lol: I've already printed a few already but it's a downer printing so many fan ducts that don't end up working and become "garbage". I have a second fan here and a 2 pin splitter in the mail so if anyone has any suggestions on a setup for the second fan as well? I was thinking of trying these but I figured
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Luckily my cats know better/don't care haha. I've been meaning to look into getting another fan during the holidays. I'm just curious where you would plug the second one into?
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Thanks Owen. I'll give KISSlicer a try. The printer just got its power unplugged because my dog ran and tripped over it :cry: Going to give the new fanduct a go and see how that goes. Also give KISSlicer a go for the next attempt.
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So I believe I may have found the problem. The bumping starts when it starts printing the hands of the figure. I guess because it's such a small area to fill in that the PLA warps and angles upwards which is what gets caught. That combo'd with a tower of support material being the only support structure it has doesn't give it a very strong platform. Does this sound right to people with more experience? I'm not quite sure how to solve this issue. Would a better fan duct help? I noticed while holding the print steady for 15 minutes that the default fan duct doesn't blow directly onto the area th
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Are you doing all the mould making and casting yourself? Have you considered using silicone mould? I've used that for a more complicated project and because it's flexible, you can keep the mould to 2 parts. You paint on coats until you get a thick enough layer then you make a plaster mould around the silicone to give it a hard case. After that you just cut the plaster and silicone parts in half with registration points. And unfortunately I can't even afford 1 of the $200 ducks. lol