Hey Guys,
I am tyring to print off a ball catch with an UM2. As high res as possible as there will be 2 concentric members that will need to slide against eachother. Generally speaking the resolution is excellent when you go to .05 layers slow down etc. But I keep getting rapid movement where the machine will complete one revolution of the thin walled cylinder and then fly to another section and start the next layer. This leaves a little glob on that spot completely killing the finish. this happens on most layers. It looks ALOT like the pin cylinder(?) on a music box. I tried spiralize but that produced some seriously broken slices... Any ideas?