Jump to content
Ultimaker Community of 3D Printing Experts


  • Content Count

  • Joined

  • Last visited

Community Reputation

0 Neutral

Personal Information

  1. HI Guys, I'm trying to do a little project and was wondering if you guys have any tips or ideas on how i could extract geometry from an object using an alpha map. For example say a Ming Vase, how could i seperate the geometry of the white bits and the blue bits? I found a tutorial on zbrush, but i'm hopeless in zbrush. Any ideas if you can do this sort of thing using 3dmax, rhino, meshmixer, fusion360 etc?
  • Create New...