For the last 13 years I have worked with the artist Tom Otterness. With Tom and his crew of assistants, I have developed a method of digitizing and enlarging his hand made maquettes, using Rhino to create armatures to hand build full scale patterns for casting, and to design elements for fabrication to meet the hand made features. You may see examples of his work made with this process at Hamad International Airport in Doha, Qatar, and soon at the Museum of Old and New Art in Hobart, Tasmania.
I have been amazed at the accessibility and affordability of photogrammetry software to digitize and generate high quality, beautifully textured or vertex colored meshes. There is even free software, Alice Vision Meshroom, that is easy to use, and though not as fast as other software, still is able to produce a beautiful result.
I want to share the knowledge I have about how to create beautiful, detailed models using photogrammetry, and then how they can be used in a variety of ways, including in Rhino, by artists and designers. I have a short, confidential, one question survey here. The link to the survey helps me to learn the community's interest in the topic and what the needs are without revealing anything about who is replying. Fill it out if you are interested in the topic.
Thank you,
Seth