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    R&D / Exploration

Horia's Achievements



  1. Nice feature, but it's out of my reach, that software is too expensive for my needs.
  2. Try meshlab - it does this with one command I think. I haven't used this in a while but try this - it kind of does a plastic-wrap-the-model feature where it fills in all interior spaces. Don't think of it as 2 steps - it's really just one step. Read these - just do the meshalb step: http://dynath.blogspot.com/2012/04/shelling-3d-models.html https://www.reddit.com/r/cad/comments/1xy18x/besteasiest_way_to_shrinkwrap_an_stl_model_to/ or google "shrinkwrap my stl" Thanks, will try
  3. I've seen that Meshmixer has some tools to select the outer mesh. Can it select the outer mesh, scale it to make it bigger and then fill it?
  4. Great idea, is there no software, or online service that can isolate the outer shell geometry and transform it into a full solid?
  5. So the things I tried: - filling the house with geometrical shapes to fill holes and tried to merge objects... program crashes (123d Design) - filling the house with geometrical shapes and then combining into 1 stl when saving, didn't work, the slicer doesn't recognize the shapes inside the house model - tried in blender to subtract the house from a bigger shape (cube), didn't work, it says that it can't perform the boolean action. I talked to the architect and he will try to fill the house with extrusion of the floors or sealing. Any other Ideas?
  6. I'll try to make a filled shape simmilar with the house and roof (like a streched pyramid placed on top of a cube) and place inside the house then combine the objects.
  7. Hello, I want to print only the exterior of the house and the original model has open spaces inside and furniture, walls, etc. My problem is that I can't find a solution to fill the interior of the house and leave me with a solid 100% filled model. If I have a solid house I can hollow it with my slicer and print with only the supports and infill without any interior details.
  8. My printer is a FlashForge Creator PRO. I will buy a Motip PTFE lube (recommended by other makers) and grease the rods after a thorough clean.
  9. Update: After a lot of tests and calibration we found out that there is inconsistent movement to the X and Y rods. This could be because of bearings or belts. Don't know yet. Saw on a lot of forums that the movement should be "smooth" for the carriage but we can't measure that. Probably we have to disassemble each component to find out what makes the hiccups. If anyone encountered the problem and resolved it please help.
  10. Sorry about the date, I had a lot of tabs open & forgot wich one was wich. No auto leveling on WASP Delta, only manual levening. The circle in my case appeared opposite to Y tower. I will tell the manufacturer about the second answer in the forum.
  11. 3 years ago posted and still no solution :( http://forums.reprap.org/read.php?178,509378
  12. We have a FlashForge Creator PRO The default values were k=0.005 and k2=0.055 The values that worked for us were k=0.0065 and k2=0.065 The default acceleration was about 1000 and we set ours to 500.
  13. After fiddling around with the Jetty-Kubicek-Newman values and the acceleration from the machine we eliminated almost all of the bulge.
  14. I found the culprit: acceleration The left one is without accel and the right one with accel It's a firmware problem, but I can't print without acceleration because my print time will be x5 Any idea how to fix this?
  15. The slicer view didn't show anything in the area where the bulge apeared. In the picture with the coat hanger you can see that the infill is touching the inner perimeter at a different point that the bulge is.
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