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Everything posted by MatejEU

  1. From what I gather, if you leave jerk and acceleration control at disabled, your controller will use settings that are defined in the firmware. You might be getting better results because Cura sets the outer/inner wall speed at a rather conservative value, something like 50% of the print speed, where on the other hand Simlify3D might be using something like 80% of the print speed. So, if you have a print speed of 60mm/s, Cura will print outer walls at 30mm/s and Simplify3D at 48mm/s, which is a difference that is big enough to increase the effects of rippling/ghosting on a Prusa i3 printer.
  2. Ok, this is much more reliable! Thank you kmanstudios I had a different binding for my middle mouse button, I've changed it back to default. It's a bit awkward to navigate like this, a left+right mouse combo would be perfect
  3. @nallath Do you perhaps know if it is possible to avoid having to press shift + left mouse click to be able to pan? I tried searching for shortcut bindings in the software, but couldn't find anything. Would it make sense to make these configurations available through a plugin?
  4. If anyone is wondering what is the difference in the final print, here is an example. On the left side is what I expected to get and on the right is what I got. For me this is a significant improvement
  5. My system doesn't have a great graphic or processing capability for this purpose so when I'm analysing layers I always active "Only show top layers" and "Show 5 Detailed Layers on Top" since the informational content in the previous layers is not important anymore, I've already inspected them. It's easier on the 3D viewer to do so. They're mixing Python and C++. Not the best solution, because one interface can bring the speed down significantly. It will put the strain on a system "unnecessarily". I've definitely experienced these two. The zoom issue is not constant
  6. Indeed, thank you again gr5 for the help with the issue of undefined (for me at least) layers added to the top/bottom surfaces As for the support clarification, in the image below you can see that the support is added and how it looks. It can can be broken off easily since it is thin, but it can help with the support of the upper surfaces/layers. At a different place, it isn't added, but it would be definitely helpful. I was hoping to get something like this.
  7. This works! That feature is checked by default in version that I'm using and it has caused this issue for me. I've unchecked it now and it behaves as expected, at least from my point of view From the tool tip info, it seems that I'm actually saving ~5% of computation time and getting what I want by unchecking it Thank you gr5
  8. Hi, thank you for stopping by If we can agree that once can have, e.g. a model of two independent cubes, where one is contained in another. The outside one would have its top/bottom layers as would one contained inside of it. So to describe layers of an object that is contained inside of another object, I would say internal top/bottom layers or the top/bottom layers of the smaller object located inside of the outer object. In my first post, I'm reflecting on a hinge that that is not coupled to the outer object, i.e. it is independent of it. It has to have its internal top/bottom layers
  9. Hi, I'm printing a specific model that will expose all of its internal walls/shells/surfaces when it's in use. I'm able to print it out without any problem, but I would like to improve the visual aspect of certain sections. More specifically, at one point, it will try printing out a surface without any supports (which are enabled). In the left part of the image you are able to see surfaces before it starts printing a part of the next layer in the mid air. This will result in sagging of the following few layers, which don't look that great in the end. The gap is two layers high, i.e
  10. Hi, I was also annoyed by the performance at first, but then I've turned off the option "Slice automatically" in the Preferences->Configure Cura. This way, you'll be able to make multiple changes before slicing.
  11. Hi gr5, that is a fidget (cube) model where everything will eventually get turned to the outside, as you fidget with it Those top surfaces aren't a structural surface for the layers above them, that's why I call them "top internal layers". I've attached another image. I'm a complete noob with Cura, so there is a good chance that I'm misinterpreting something here.
  12. Hi, I'm a new member here and I have to say that I really enjoy using Cura. I gave up on Simplify3D after spending +30 hours on fine tuning my profile in it and still not being able to hide, at least good enough, the z-seam on my models. Cura solved that, where possible ofc, with the hidden seam. Bravo Cura! Bravo developers! I have an issue with the infill structure being added on the top internal layers, which are already finished. I have actually found a remedy by using search, here. |Robert| advised on using a lower number of top layers overall and it worked, I've reduced from 4 to 3
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