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ranicalvo

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Posts posted by ranicalvo

  1. 21 hours ago, ScanHD said:

    To maintain as much detail as possible you could run it through an optimisation operation. This reduces the triangle count only in areas that have little/no curvature, whilst maintaining the count in high curvature areas. This is the best way i know to reduce file size with minimum impact on detail.

    What software do you use to do the optimization?

    I'm trying to reduce triangles/vertices with Meshmixer with not so much success.

     

     

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