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To maintain as much detail as possible you could run it through an optimisation operation. This reduces the triangle count only in areas that have little/no curvature, whilst maintaining the count in high curvature areas. This is the best way i know to reduce file size with minimum impact on detail.
What software do you use to do the optimization?
I'm trying to reduce triangles/vertices with Meshmixer with not so much success.
What is the maximum stl file size that i can slice
in UltiMaker 3D printers
Posted
What software do you use to do the optimization?
I'm trying to reduce triangles/vertices with Meshmixer with not so much success.