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  1. I didn't do it yet as I have other things going on but I will try it.
  2. ok, thanks for the thoughts. I will keep testing things and if I succeed will post a pic.'n params.
  3. Here is the melted top of the head figure mentioned in the previous post: same print slightly different light angle to bring out different details In the meantime I got a somewhat better result (just printing top of head since the rest of the model prints fine and I don't want to waste time and plastic). Some settings: Ultimaker Original print in PLA Layer height: 0.25mm (I'll do 0.1 or 0.15 for final version after fixing issues, but for sake of speed in testing, 0.25) Wall thickness: 0.6mm (nozzle diameter) Spiralize Smooth S
  4. hi, The adaptive layers functionality almost perfectly solves a problem I had...but not quite. I am printing a (bald) head figure and so the top is basically like the top of a sphere. I am printing 0% infill and spiralized so if I don't use adaptive layers the only way the top part of the head will come out as a solid surface would be to print the entire thing at a tiny tiny layer height (there are holes/gaps between lines of filament near the top of the head). I tried printing without spiralizing with a one-nozzle-width wide wall and and a top thickness of a mm or so but that's
  5. I have exactly the same problem--very frustrating. I thought maybe it was some new 'feature' and spent a lot of time trying to figure it out but it looks like it is indeed a bug. I hope the fix version comes out soon since 3.6 is only usable for single objects as is.
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