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burtoogle

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Everything posted by burtoogle

  1. What's the error? Any more info?
  2. Can you not use relative extrusion as was suggested above?
  3. Yes, maybe it's something like that. I will investigate and try and fix that.
  4. There is some discontinuity in the pitch movement and also I have noticed the new rolling movement can cause the view to go blank when near the inverted position. I am still using what is essentially the same rotation code for yaw and pitch as the mouse uses. I am not getting glitches or blanks for "normal" moves/rots/zooms, i.e. no extreme angles or positions.
  5. Do you even have jumpy motion when looking at the prepare view? For me all motion is smooth there. When looking at the preview (sliced), it can be jumpy depending on how big/complex the model is. Obviously depends on GPU performance.
  6. Hi @DivingDuck, I have added support for the roll axis and made a new release (1.0.3). Your config file will need to be altered. Change targets rotx to rotyaw, roty to rotpitch and none to rotroll.
  7. Hi @DivingDuck, thanks for the feedback. I can understand your wishes. As you know, at the moment, RawMouse simply emulates the normal 2D mouse so as that can't roll then neither does RawMouse. I have started toying with support for other targets that would manipulate the view differently. So I have tried using a 3 axis tumble so you can roll, pitch and yaw the camera view but, to be honest, I found it difficult to use. Also, if you then use the 2D mouse, the view will snap back to zero roll which is a bit disconcerting. I will do more work on this when I get the time. I like the idea of using the 2d mouse to select a point to be rotated around and I will look into how that could be achieved.
  8. Hi @Noisettetbou, thanks for the feedback. What kind of objects are you printing using the Schwarz D infill?
  9. I changed the support overhang angle to 50 and the min support area to 0.5 and got this...
  10. If you need to contact me, please use @burtoogle as @smartavionics is no longer logging in to the forum. Forum admins, if I remove smartavionics from the forum will all the past postings get trashed or will they remain?
  11. That is part of the CuraEngine which is a C++ program that does the actual slicing. It would need to be recompiled.
  12. This is where it decides to reset the extruder. https://github.com/Ultimaker/CuraEngine/blob/cf47e6dd3115d1998b93047ba6617ace1cf8badf/src/gcodeExport.cpp#L861
  13. I put all my Cura config stuff in a git repo so that from time to time I can make a snapshot to go back to when the latest Cura decides to trash something (I work on the bleeding edge). Of course, once the files are in a repo, it's easy to share the repo between computers.
  14. Check in the machine settings dialog that the cooling fan number on the extruder tab is correct. For almost all printers it should be 0.
  15. That is entirely reasonable. That's why they get paid. Yes, I build releases for Linux (x86_64 and armv7l), Windows and MacOS. The MacOS releases are for High Sierra or later.
  16. Hello @macaron, I have contributed to Cura a setting that informs Cura that the extruders share a heater. I don't think this feature has made it yet into a UM Cura release but if you install one of my releases you can try it out. You can find my releases at https://www.dropbox.com/sh/s43vqzmi4d2bqe2/AAADdYdSu9iwcKa0Knqgurm4a?dl=0. Please read the README.md file there for more information. The shared heater setting is in the machine settings dialog...
  17. Yes, if you want a stable Cura, use Linux. It's pretty much bomb proof and performance is well acceptable even on an i3.
  18. Hi @DivingDuck, thinking more about what you have said above, I don't believe you are actually using my plugin if you haven't disabled the 3Dconnexion driver. If the cursor moves when using the spacemouse, you are not using the RawMouse.
  19. Ah, I understand. The Cura 2d mouse interface only supports rotation in the yaw and pitch axes. It doesn't support roll. I can possibly add that for the HID devices and add an additional rot axis. Will look into that. It's unlikely that this plugin will ever make use of any 3Dconnexion software or related configuration files. Really, the whole point of it is to support HID devices without the need for any manufacturers drivers.
  20. Thanks for the feedback. I'm not sure what you mean by flipping the bed on the y axis. If you mean change the direction of movement, that can easily be accomplished by editing the config file and changing the sign of the appropriate scale value. You don't even need to restart cura, just goto the RawMouse menu and restart to read the new config file.
  21. I have created a plugin that lets Cura access HID mouse devices such as the 3Dconnexion Spacemouse. It's called RawMouse because the plugin interfaces directly to the raw device without the aid/hinderance of an operating system driver. It's not a sophisticated all-singing, all-dancing interface, it simply converts the HID mouse commands into the equivalent 2D mouse commands. It has been (vaguely) tested on Linux and Windows 10 and it should also function on MacOS (10.13 upwards). For a quick install, unzip https://github.com/smartavionics/RawMouse/releases/download/1.0.4/RawMouse.zip into your plugins directory, connect your Spacemouse, disable the normal Spacemouse driver (i.e. run Windows menu -> Stop 3DxWare) and start Cura. The usual weasel words apply, it's supplied with no warranty, YMMV, etc. All feedback is welcome. Either comment in this thread or open an issue on the github page.
  22. Hi @Cuq. Yes, the Schwarz P isn't really much good as a general infill but apparently it has potential applications in medicine and other niche areas. Personally, I will keep using gyroid as my day-to-day infill.
  23. Hi @tajino, I just sliced your project with no problems and I don't think what I am using is much different from the last release so I can't explain why it isn't working for you.
  24. Yes, you either have to use supports or do what I often do which is make the smaller hole depth such that it doesn't go all the way through to the large hole. After printing, you then have to drill/clean the hole. This technique of leaving a thin layer of skin over a hole is especially useful for holes for fasteners that are visible, i.e. on a front panel. If you make the hole go all the way through the panel, the top skin has to be printed in segments. But if the hole doesn't reach the top skin layer, the top skin can be printed with fewer (possibly 1) segments so the finish quality is better. As for the bridging settings, this is what I am currently using for PLA on a SV01 printer: Some of those settings aren't in the UM cura but most are.
  25. Hello @tilio09101, there is quite a lot of flexibility when you look at the custom infill settings. There's a few different infill patterns and then you can alter density, line angles, etc. For example, I have a print that I use lines infill with line angles that cycle through 0, -45, 0, +45 degrees as I wish to have more strength in a particular direction.
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