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3D Prints
Posts posted by burtoogle
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This is because the layer ends with skin or infill, neither of which heed the coasting settings. Only wall lines are coasted. There is a recently active issue about this (https://github.com/Ultimaker/Cura/issues/3843).
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Hi, could you please provide the project file for this? Do File -> Save and then attach the .3mf to this thread. Thanks.
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Hello @ROSMES, the problem seems to be that you have two meshes in that file rather than a single mesh. You can achieve what you want if you do the following:
1 - install the Mesh Tools plugin from the marketplace and use the split model into parts option (select model and then right-click to get mesh tools menu).
2 - select the inner part using the object menu in bottom left corner
3 - specify that the part modifies settings for overlaps and remove the infill and walls, etc.
4 - slice and be happy!
Hope this helps.
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To get that feature, your graphics HW/SW has to support OpenGL 4.1 or later.
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It's because the model's walls are not close to an even number of wall line widths wide. If you want a quick print that should look fine just use a wall line width of 0.5mm. BTW, I use that a lot with a 0.4 nozzle with no problems at all.
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Go on, tell us, was it too fast or too much retraction causing the issue?
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Oops, I just noticed the filled in areas on the machine, so that was caused by the lack of watertightness..
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You're using a lot of retraction (7.5mm), perhaps that's too much and the extruder is sucking in a lot of air?
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Thanks for the file, I sliced it and the gcode looks fine.
Could you please attach one of the demo gcodes that prints OK to this thread?
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Printing onto a textured surface (i.e. blue tape) can make the lines less pronounced.
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1 minute ago, ubuntuman said:
and is there a way to report ultimaker team about this bug ?
Sure, but don't worry, I will follow this up with UM.
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3 minutes ago, ubuntuman said:
and how to delete the extracted files in case i want to delete them?
You're kidding, aren't you?
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By adding the --appimage-extract option to the command line after the appimage name.
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Hi @ahoeben, you're a QML wizard. Can you suggest a means whereby the anchor position for that tool panel can be changed based on the position of the tool button selected? I'm thinking it would be nice if the top 3 tools (Move, Scale & Rotate) anchored the panel at the top (like it currently does) and then the following tools (per-model settings and anything else that comes later) could anchor at the bottom of their panel like I have done in my modded Toolbar.qml. I tried using conditional expressions but couldn't make it work. Any ideas?
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Here's what you do...
1 - extract the contents of your AppImage file by specifying the --appimage-extract option. This extracts into squashfs-root.
2 - download and unzip the attached Toolbar.zip.
3 - copy the replacement Toolbar.qml to squashfs-root/usr/bin/resources/qml/Toolbar.qml
4 - run the patched Cura by executing squashfs-root/AppRun
Hope this helps.
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I think this is a fundamental limitation which is a consequence of how they have implemented the UI. I can't think of a workaround. Sorry.
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That's due to overextrusion, I think. Is your extruder calibrated for the print speed you are using?
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Slicing a box ends up as a brick. Cura 4.6.1
in UltiMaker Cura
Posted
You have the remove all holes setting enabled, disable that and it un-bricks...