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corriedotdev

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  1. How weird, it looks similar.. outside of maya the obj appears corrupt.. I will be reading the paper you linked. If i find a solution ill be sure to come back and share. Thanks for your time C
  2. I would agree. However debugging the issue is proving difficult. I have attached the model for anyone's convenience. door v1.obj
  3. Hi all, As you can see on the left we have a model i created in maya. Exported to obj format and then loaded into cura. Now i have conformed all the normals so its facing the right side as i initially suspected that was the issue. If anyone has ideas id appreciate it as this is my first exported model so bound to run into issues. I understand maya isnt the precision accuracy software that i should be using but i enjoy making models in it quite a lot. Thanks for your help, C
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