Jump to content

assafp

Member
  • Posts

    5
  • Joined

  • Last visited

Posts posted by assafp

  1. Well @tinkergnome has SOLVED it. Instead of repairing the stl using some external software (which 99% fails), I merely thickened the walls in Blender using methods like Extrude.

     

    Side note: I looooove Blender and prefer it to other alternatives so THANK YOU for helping me figure it out!

  2. Thanks @Tinkergnome, still doesn't work.

    Quote

    in Blender: close the top and the bottom with faces and in Cura: set top and bottom thickness to zero and choose a reasonable wall thickness

     This won't work because I have models whose hole openings are not the top or bottom layers of the model. 

     

    Quote

    use the "Solidify" modifier in Blender and define the thickness of the outer wall this way

    Tried this and imported the resulting stl to Cura. Result was an errorless model (no red marks in x-ray mode) BUT when sliced, the print job is said to take 0 minutes (which in fact resulted in the printer printing nothing).

     

    Any other ideas?

  3. Hi!

      I've looked at every forum thread I could and made all the recommended changes and still the problem persists. Thanks in advance for the help, I'm 1 week into 3d printing.

     

    Printer: Creality 3 Pro

    Design Software: Blender

    Slicer: Ultimaker Cura 4.7.1

    Problem: a hollow tube (or any designed hole) in my model is automatically filled up by the printer.

     

    Things I've tried:

      Unchecked "Remove all holes"

      Used Mesh Tools to "Fix simple holes" -> "Mesh needs more extensive repair to become watertight."

     

    Attached a simple stl of a tube - The tube is correctly printed hollow but the printer incorrectly seals the tube from the top and bottom for some unknown reason.

    rod test.stl

     

     

    Edit: This problem was SOLVED - simply use Extrude or other tools inside Blender to thicken your walls, thus allowing the printer to print a model with real-world thickness, as opposed to the infinitely thin walls of Blender's default virtual world.

×
×
  • Create New...