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TT_Vert

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  1. NM, stumbled upon the fix. Seems in each profile cfg file there was a line I had to remove from all profiles: =100.0 if cool_fan_enabled else 0.0 C:\Users\%username%\AppData\Roaming\cura\5.7\quality_changes
  2. I'm running cura 5.7.0 and am noticing that while my temp settings follow the material, the fan temp does not. The current material profile calls for 240/80 with 60% fan. Fan always says 100% unfortunately. I am not sure what I need to enable/change for this to work but I'm sure there is something i'm missing. Any input? Thanks much, Dave
  3. I don't recall seeing this ever before but I don't know if this is some type of layer/row interlock setting to allow the adjacent lines to bond better together? I doubt it but throwing it out there. The first layer comes out perfect despite this as you can see to the right of this. Each row does this and it appears as the get further into the row the more pronounced it gets. The first few lines don't seem to do this so with that I'm fairly sure this isn't by design. As you can probably tell the camera is petty zoomed in here so it looks worse than it actually is. It's hard to tell for sure but it doesn't seem the walls do this. The nozzle isn't clogged and the extruder isn't skipping here so I'm running out of ideas Anyone ever see this?Settings (None have changed as far as I know)Cura 5.1.0Printer: Wanhao Duplicator i3+Layer height/1st layer speed: .3/15mm/secLayer width is 100%Nozzle: 0.4mm w/ 0.4mm line widthThanks muchDave
  4. Yeah that's exactly what I did. That definitely changed the gcode size and I can see some shading differences. Thank you for pointing this out to me! Curious how much better my prints may look due to the higher resolution. Fine: Medium:
  5. I am not sure if this is the same thing as you have. This is under STL file options. It says "export current graphics" so that makes me feel this isn't it. What do you think? This wasn't checked so i feel it isn't it.
  6. Interesting. I use space claim, i wonder if i can change that and if it'd benefit me any. Davae
  7. Thanks for the reply. By low resolution do you mean the layer height? if so yeah, I'm at .030mm layer height. The way the supports are (Probably because the thinness of that channel it just supported the overhang, not the area inside of the channel. I checked this when slicing. The supports worked perfectly and also came out easily w/o blocking the channel at all. The LEDs slide right in. Of course I ran out of filament and had to change colors. This isn't anything that needs to be cosmetically perfect though.
  8. Ok disabling the option "use towers" allowed me to print this as designed. I'm going to do some testing on this feature to see more about what it is.
  9. No worries at all. I'm finding it is doing it on a bunch of vertical surfaces. I will try thi setting I've not changed the support X/Y distance from default and I find it very strange that there i no rhyme or reason to this. I changed orientation and it no longer supports that area but other areas now 😞 These are vertical walls, not overhangs. I tried putting in support blockers (Not that there should be support here) but it has zero effect: Here you can see these are vertical wall areas:
  10. It's not the circle I'm trying to remove support for it. It's that errant piece BELOW the circle that supports nothing I want to remove.
  11. Here you can see the blocker box where it needs to be: Here you can see it still shows it: And here is the location, the walls are all parallel w/ nothing greater than 60deg anywhere near here. I'm not sure if this is a bug or a PEBKAC, anyone have any input? Thanks much, Dave
  12. Good to know. When I used gluestick I was not able to get it off completely and it lost its shine.
  13. Hard to tell but did you lose most of your gloss from the glass bed using hairspray though?
  14. Sorry for delay guys, this never did notify me. I did auto tune the hot end. I have played w/ temps all over the board (From 195-235) and it didn't make any difference. As a test I did move back to a .4 nozzle (Actually an entire brand new i3+ hot end I had lying around) and it still wasn't as good as I remember it used to be. I do have level glass bed (Verified w/ feeler gauge) and I actually have it tighter to the the glass than normal for first layer. Although messing w/ height and bringing it up to .100mm didn't help. I also tried to mess w/ the first layer height to see if it would change anything and it didn't. Another thing I did was tried playing w/ 125% first layer thickness just to see if it made any different but it didn't. I could try putting down glue stick or tape again but then it'll mess up the texture I'm shooting for w/ the glass bed for this item. I did modify the FW when I put in the type 11 thermistor, not sure why i said 1 before that's my mistake. I moved from a 1 to an 11. Ill try to get that file later today.
  15. Wow tough crowd here. I had spiralize enabled for others who run into this.
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