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Split Objects into Parts

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Posted · Split Objects into Parts

Just got my Ultimaker 2 extended in today and I'm using the new Cura 15.06. Split Objects into Parts is greyed out on all .STL files that I load in not matter the size.

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Posted (edited) · Split Objects into Parts

Try Cura 15.04, which you can get here:

https://ultimaker.com/en/cura-software/list

If it works with 15.04, then the new 15.06 is probably not supporting that feature just yet. If it doesn't work even with 15.04, then you're doing something wrong. Maybe your .stl files don't consist of multiple parts? Note that only parts that are not touching each other at all are separable.

Complex parts can take a long time to split up (at least with 15.04). The program doesn't respond anymore, but it is calculating and will continue normally once the splitting is done.

Edited by Guest

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Posted · Split Objects into Parts

Personally I'd say stick with 15.04 regardless for the time being. Feel free to experiment with 15.06 but expect bugs (and please report them!).

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Posted · Split Objects into Parts

Just out of curiosity, i have never seen any split option? Where is it . I have a model i want to split real quick that wont load into maya, and im on my tablet which i hate using for anything other than drawing or sculpting. They need to invent a pen with a scroll wheel. Ill try some other splitting programmes in the meantime.

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Posted (edited) · Split Objects into Parts

Lol, i was looking in all the menus, never though of right clicking! Its hung for a while so ill give it a bit before i give up and do it properly in a 3d app. I guess it either takes ages or doesnt like complicated geometry. Not good in a hurry, lol.

Edited by Guest

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Posted · Split Objects into Parts

But that one is still missing with Cura 1.99, isn't it?

 

Correct. It will not be in the first official release of the new cura but will be added in later.

 

Lol, i was looking in all the menus, never though of right clicking! Its hung for a while so ill give it a bit before i give up and do it properly in a 3d app. I guess it either takes ages or doesnt like complicated geometry. Not good in a hurry, lol.

 

It's quite slow so it looks like it hangs.

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