Just for the record, it's "Marlin", not Merlin.
I figured it out -- Thanks.
All is well.
Here I thought this was all magic -- now I know it's just fishy! -- Merlin vs Marlin.
Edited by Guesttinkergnome 926
I always thought that jerk was the acceleration of the acceleration.
Interesting math either way...
I found this (fairly old) discussion on the RepRap forum.
As far as i understand, "jerk" is the derivation of acceleration (mathematically)...
...but... ... in Marlin it is not implemented this way (strictly speaking).
I may be wrong, but i think it's simply the maximum change of speed at which Marlin joins two segments in the planner.
Edit:
You should also take a look at this thread - with a detailed explanation from @gr5.
Edited by Guest
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jhinkle 1
Reprint from Merlin code:
// The speed change that does not require acceleration (i.e. the software might assume it can be done instantaneously)
#define DEFAULT_XYJERK 20.0 // (mm/sec)
#define DEFAULT_ZJERK 0.4 // (mm/sec)
#define DEFAULT_EJERK 5.0 // (mm/sec)
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