tinkergnome 927
The dripped pattern during travel moves looks conspicuous...
Are the retractions really working? The bowden must not move during retractions (check both mounted sides).
What about the retraction details? Can you report the Cura settings? Perhaps you can increase the retraction amount or change the retraction speed (or both...)?
And the horizontal skins are still non-uniform... Have you tried to tighten the belts (even more)?
Edited by Guest
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aggertroll 12
I am no expert, but I have a UMO and here is what I would do:
- change the 3d files to include one top layer without holes. That way your printer will create a smooth top layer. Pop open the holes manually. (Read this somewhere here on the forum, works great.)
- To fine tune the top surface quality, play with flow (on your test piece.) Reduce flow, and the lines seperate; increase flow, they first touch and then overlap. Find the sweet spot. Varies from one filament to another. I currently print at 108% flow.
- For the edges, check your fill overlap in expert settings. 30% is a good start. Also take a real close look in layer view; sometimes it helps to rotate the object to get a better infill/shell transition.
Hope this helps.
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