cloakfiend 996
As far as im concerned i wouldnt even waste my time trying to print those. They look like perfect case studies of what this printer is not designed for. Even if you managed to, you would have to print them big and the supports would make them look ugly. As a beginner id forget it, as a pro, learn how to cut your model up and start from there because you wont get a nice print doing it as is. Just my honest opinion. The fact that the lower objects entire structure relies on that tiny support at the bottom is madness, it will work as plastic is light but would be prone to breaking.
Basically you could print them, but if you have any sort of standards, they would visually suck.
Another side note is that while an object is mathematically perfect, its printable topology might be complete chaos, hence un printable. The geometry in that multicoloured object looks extremely poor and the verts dont even look welded. I.e. The walls have zero thickness and wont print. You will also have a lot of intersecting geometry which you could fix but could cause other issues, i could go on.....but
Basically in my books, forget it.
Edited by Guest- 2
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gr5 2,237
Wow those are difficult prints. For example having that yellow thing come out of the red base... SIDEWAYS! pretty much impossible wihtout some kind of support or soemthing. I guess one answer is to just turn on support. Not "everywhere" just do option "touching buildplate".
Personally I would try to use meshmixer support - but it takes many prints to get good at using meshmixer supports - some details here:
http://www.extrudable.me/2013/12/28/meshmixer-2-0-best-newcomer-in-a-supporting-role/
pay particular attention to how to rotate your part in the "annoyances & limitations" section and also note that there is a small error where he set layer height to "0.5" mm and it should be the layer height you print at e.g. .2 or .1mm.
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