I use DesignSpark Mechanical, distributed by RS Components. This is a free but limited version of SpaceClaim.
Pro: very handy user interface: can work by pushing-pulling features or by entering dimensions numerically. Easy to learn. Lots of good training videos available (you can also use SpaceClaim's videos, if you take into account the limited features of DesignSpark Mechanical). Ideal for designing mechanical and machine parts. And for parts that you want to keep editing afterwards. Thus ideal for let's say designing parts for a 3D-printer, feeders, etc...
Contra: STEP- and IGES-file import/export is a non-free option, and it is quite expensive.
There is no photo-realistic rendering. Not suitable for organic life forms. Not so good for complex designs (e.g. a complete motor).
So, for simple machine parts: yes. For art and life forms: no.
Recommended Posts
Labern 775
My Favourite is Onshape.
But just use the one that you find the most intuitive and meets your design requirements.
My models are mainly functional parts which suits Onshape but if you want arty stuff you should look elsewhere.
I did design this cannon easily enough though
also look for one that has heaps of tutorials like what fusion360 and Onshape have. This will greatly help if you get stuck on a feature.
Link to post
Share on other sites
krys 206
Noe and Pedro over at Adafruit have a bunch of Fusion 360 and some 123D tutorials specifically related to 3D printing. They have a Youtube channel with all the stuff (their Layer by Layer series, for example). Plus they might have some written stuff on learn.adafruit.com.
That said, I am a fan of openSCAD. I like that I can write code to make models and use mathematical relationships between parts when making adjustments. But, I also cannot make really fancy or artistic stuff like Labern's cannon, for example.
Anyway, hope this helps.
Link to post
Share on other sites