Jump to content
Ultimaker Community of 3D Printing Experts

Object is transparent - not able to print

Recommended Posts

Hi there,

i have a problem with my 3d object made in Cinema 4d.

In Cinema 4D and also in the "Solid" View mode in Cura i can see the tires from the bicycle.

But in the "layers" view of cura, you can see the tires are transparent and will not be printed.

What could be the trigger for this issue?

Thank you and best regards!





Edited by Guest

Share this post

Link to post
Share on other sites

That triangle is also missing.

It's probably the setting "fix horrible A". Search for this. Click the gear and then search for "horrible" among the settings that you can make visible. Check all of the "fix horrible" settings so they are visible and then make sure "fix A" is unchecked and see if that helps. If you use sketchup (which apparently you don't) then fix "A" is quite helpful.

If that doesn't do it view your model in "xray mode". Similar to normal view or slice view there should be a "xray mode". Anything that appears red is a CAD issue (non manifold part) that can cause the issue you are seeing.

Share this post

Link to post
Share on other sites

"Fix horrible" has been renamed. Those fixes are now under "Mesh fixes" which you can add into your collection of settings by going to Settings -> Configure settings visibilty. Scroll down to "Mesh fixes" and tick all the boxes for that heading. Then you can experiment with different combos.

Also try running it through a stl repair service like: https://service.netfabb.com/login.php Or similar services (Microsoft's 3D Builder app has such a feature as well. A surprisingly good app btw).

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Our picks

    • Ultimaker Cura | a new interface
      We're not only trying to always make Ultimaker Cura better with the usual new features and improvements we build, but we're also trying to make it more pleasant to operate. The interface was the focus for the upcoming release, from which we would already like to present you the first glance. 
        • Like
      • 130 replies
    • "Back To The Future" using Generative Design & Investment Casting
      Designing for light-weight parts is becoming more important, and I’m a firm believer in the need to produce lighter weight, less over-engineered parts for the future. This is for sustainability reasons because we need to be using less raw materials and, in things like transportation, it impacts the energy usage of the product during it’s service life.
        • Like
      • 12 replies

Important Information

Welcome to the Ultimaker Community of 3D printing experts. Visit the following links to read more about our Terms of Use or our Privacy Policy. Thank you!