Jump to content
Ultimaker Community of 3D Printing Experts
tubai

Cura 2.6.1 error

Recommended Posts

What error? I don't see an error. Do you mean it's not supporting the overhang maybe? Do you want support? Did you enable support in cura? Try turning off brim and skirt as that may be confusing the support. Or is it some other error?

Share this post


Link to post
Share on other sites

Or, are you wondering about why it is not solid? You have to choose that with the eye icon on the left side. What you display here is solid in the first image and layers in the second image.

Other than that, I too wonder what you mean.

Share this post


Link to post
Share on other sites

Skirt is the one that goes around the model loosely. (Image 2)

The other is brim which hugs the model's surface that touches the buildplate. (Image 3)

Those are two of your buildplate adhesion choices. In layer view (2&3) it looks like it should based on your choice.

But, the first image is in solid view. It will not show that.

The other two images (in layer view) shows the structure of the paths and 'helpers' such as brim, skirt, support, etc.

So far, it all appears as it should based off what I can understand.

Edited by Guest

Share this post


Link to post
Share on other sites

What does it look like in xray view? Any red areas there if you spin the model around? Regardless of you seeing any red or not I would run the model through an STL repair service and see if that takes care of the problem.

Share this post


Link to post
Share on other sites

Cura 2.5 fine:

Cura25nagy.thumb.jpg.0f03c46850b897feb7f3f12163f80a64.jpg

Cura 2.61 changed the tickness:

Cura26nagy.thumb.jpg.bf21237df835b80ad2973170b5e6b1d4.jpg

In both cases same the stl file.

 

Only on one area (The underside) as the rest of the model seems to remain the same.. So it may be, as IRobertI said, something with the model may be off. And, the closeup views were much more helpful.

Can you upload the file so someone can take a look at it? I, personally, like to solve problems and add to my brain attic of things that can go wrong.

Edited by Guest

Share this post


Link to post
Share on other sites

Cura 2.5 fine:

Cura25nagy.thumb.jpg.0f03c46850b897feb7f3f12163f80a64.jpg

Cura 2.61 changed the tickness:

Cura26nagy.thumb.jpg.bf21237df835b80ad2973170b5e6b1d4.jpg

In both cases same the stl file.

Only on one area (The underside) as the rest of the model seems to remain the same.. So it may be, as IRobertI said, something with the model may be off. And, the closeup views were much more helpful.

Can you upload the file so someone can take a look at it? I, personally, like to solve problems and add to my brain attic of things that can go wrong.

Ok.

STL file.

Please test it.

Share this post


Link to post
Share on other sites

You had 21 open edges. That means that Cura is working just fine. You have to remember that as things become more sophisticated, the more sensitive it is to subtle errors. They all had to be capped to create a truly Manifold object. I used 3DSMAX to find this, but I am sure it could have been found in many other programs designed to check such things. If you downloaded this, remember, most of the materials out there are a crapnado of errors.

Fixed.jpg

Think of Scotty disabling an entire Starship with just 5 bolts.

Here is the file.

Share this post


Link to post
Share on other sites

You had 21 open edges. That means that Cura is working just fine. You have to remember that as things become more sophisticated, the more sensitive it is to subtle errors. They all had to be capped to create a truly Manifold object. I used 3DSMAX to find this, but I am sure it could have been found in many other programs designed to check such things. If you downloaded this, remember, most of the materials out there are a crapnado of errors.

Fixed.jpg

Think of Scotty disabling an entire Starship with just 5 bolts.

Here is the file.

Thanks for the help. But these bugs only Cura 2.6 can't handle.

Finally used other slicer to do the job, without problem.

Share this post


Link to post
Share on other sites

You had 21 open edges. That means that Cura is working just fine. You have to remember that as things become more sophisticated, the more sensitive it is to subtle errors. They all had to be capped to create a truly Manifold object. I used 3DSMAX to find this, but I am sure it could have been found in many other programs designed to check such things. If you downloaded this, remember, most of the materials out there are a crapnado of errors.

Fixed.jpg

Think of Scotty disabling an entire Starship with just 5 bolts.

Here is the file.

Thanks for the help. But these bugs only Cura 2.6 can't handle.

Finally used other slicer to do the job, without problem.

The bug was in the file, not cura. You cannot say that it is a bug if it is accurately portraying or slicing the model.

Proper modeling is the cure, not the disease.

One thing that is a true bug is the way Cura is beginning to handle the pivot points. It is dependent on the model, but it is increasingly getting to where it will not place a model properly on the build plate: if the Pivot point is at the base area, and not other issues (stray polys, etc...I checked) it will either float the model a slight bit above or below the build plate. It is not consistent, but I have not figured out why yet.

Edited by Guest

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Our picks

    • How to 3D print with reinforced engineering materials
      Ultimaker is hosting a webinar where we explain how you can achieve and maintain a high print success rate using these new reinforced engineering materials. Learn from Ultimaker's Product Manager of Materials and top chemical engineer Bart van As how you can take your 3D printing to that next level.
      • 2 replies
    • "Back To The Future" using Generative Design & Investment Casting
      Designing for light-weight parts is becoming more important, and I’m a firm believer in the need to produce lighter weight, less over-engineered parts for the future. This is for sustainability reasons because we need to be using less raw materials and, in things like transportation, it impacts the energy usage of the product during it’s service life.
        • Like
      • 12 replies
×

Important Information

Welcome to the Ultimaker Community of 3D printing experts. Visit the following links to read more about our Terms of Use or our Privacy Policy. Thank you!