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AahzChi

Ironing leads to strange travel paths

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Hello,

I really love the new ironing feature. However, I try to avoid travel paths that are outside of my model.

But when I activate ironing, cura creates many travel paths that seem to be unneccessary. In my understanding ironing should only be applied to flat sufaces and should not influence the middle part of my sample 3D model.

NoIroning.thumb.png.a35e8ce63fe6091abedd40559d196b67.png

Ironing.thumb.png.eaed031fc1bcc72ca1ec19d257b0585e.png

NoIroning.thumb.png.a35e8ce63fe6091abedd40559d196b67.png

Ironing.thumb.png.eaed031fc1bcc72ca1ec19d257b0585e.png

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Hi, if you use the layer slider and go down to one of those regions that the travel is between, does it show a little bit of skin? I'm guessing that it does and what's happening is that the ironing process is travelling between the little skin areas that are to be ironed and it's using a direct path for the travel. Don't know, just guessing, really.

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