Jump to content
Ultimaker Community of 3D Printing Experts
arcadi

Manual for developing cura plugins

Recommended Posts

What sort of plugins would you like to develop?

The old Cura had "plugins" for postprocessing gcode. The new Cura has those as well, but calls them "scripts". The new Cura also has many "plugins"; almost everything from USB printing to Layer View, from Cura Connect to moving, scaling and rotating models, all of that is implemented as "plugins".

So, what sort of "plugins" would you like to create?

No, there are no tutorials as far as I am aware, but I could point you to simple plugins that are relatively easy to understand and learn from.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

Welcome to the Ultimaker Community of 3D printing experts. Visit the following links to read more about our Terms of Use or our Privacy Policy. Thank you!