I've printed thousands of parts and this has never happened. I think it happens when you are printing something that is wide and flat like a hockey puck and it comes loose from the bed and the head is pushing the object around.
If the part is tall and skinny this won't happen because it will instead create lots of spaghetti if the part falls over - but it won't get dragged around.
Anyway this video will show you how to keep your part from every coming loose which will prevent this from ever happening again. Mostly you need to ignore the auto leveling and the calibration card and instead level directly on the glass:
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maker654 0
I call this the "self-destruct" feature in UM3.
until I see some blog post , troubleshooting documentation regarding this problem, I assume it is just a design bug and they will not admit it.
sadly it happened to me with 2 different machines.
from my experience, if you are a big customer (more than 2 machines) the local rep will make some effort to fix your machine, if not, then ...
just sharing my pain and frustration
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