Cura can handle bigger model that this. I print mostly 3d sculpts and while I optimize them in meshlab, they are always over 100K, more like 300. Sure It takes some time to slice, but it works fine, I just let Cura work in the back ground while I do other things. I even sliced a 500K model once by mistake, imported the wrong model. I was wondering why ot was taking so long until I realized, but it was working. And on a 4 years old computer
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Daid 306
This is mostly an software issue. Which is improving quite quickly. The current released Cura has problems with large models (100k polygons? not sure)
But the next version of the Cura software handles much larger models. For example, I'm working with a model right now which has 1 million polygons. But I would say keep it around a few 100k maximum unless you need the extra details for some reason.
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