Jump to content
hoegge

Please: Make rotation work (right)

Recommended Posts

Posted · Please: Make rotation work (right)

think I have found the solution to this. was having the same issue with the centre point of the orbit at the back of the bed.

 

Settings > General > Viewport Behavior > Centre Camera when item is selected.

 

Now, after I click on the model, it orbits around that model.

 

Works with 'Zoom towards mouse' either on or off

 

Share this post


Link to post
Share on other sites
Posted · Please: Make rotation work (right)

Well, the 3D navigation still should get a major overhaul. It is very primitive, clumsy and slow

 

Share this post


Link to post
Share on other sites
Posted · Please: Make rotation work (right)

Glad to hear about the work around.

 

If it can't be fixed, can you pop up a window when your model shoots off the end of the screen telling people to turn off the mouse-zoom option? :-P

 

That's in jest, but honestly if there's a known problem with a known workaround, DO put it in tooltips or something - I don't want to hop on one foot while using your package, but if it'll save me a day of messing around then I'll do it if someone tells me it works.

Share this post


Link to post
Share on other sites
Posted · Please: Make rotation work (right)

I use a wacom and have finally figured out how to finally zoom in an out and pan using the pen so rotation or anything else is no longer a problem. Using shift and ctrl with pen clicks (mouse clicks) gives me all the control i need now. Not sure if that will work for non wacom users but should do?

Share this post


Link to post
Share on other sites
Posted · Please: Make rotation work (right)
2 hours ago, cloakfiend said:

Using shift and ctrl with pen clicks (mouse clicks) gives me all the control i need now. Not sure if that will work for non wacom users but should do?

Thats the way I use it on my MacBook Touchpad. The behavior in Fusion 360 is better in my opinion, but I got used to it in Cura and it works for the few things I do there.

  • Like 1

Share this post


Link to post
Share on other sites
Posted · Please: Make rotation work (right)

Thats good to know. As i have a mac laptop too with no mouse. The navigation in cura is not ideal, but its like zbrush. Its ok once you get the hang of it. I only have ctrl, shift, alt and space on my wacom tablet so those keys and a mouse/pen/touchpad is all you should need. Id rather prioritise alternate functions in support generation or other stuff in cura rather than rotation personally. But thats because i figured out the interface.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Our picks

    • Ultimaker Cura 4.0 | Stable available!
      Ultimaker Cura 4.0 is mainly focused on the improved user interface and cloud integration.
      As always, we want to collect your user feedback for this release. If there are any improvements you can think of, feel free to mention it here and help us to shape the next release.
      • 65 replies
×
×
  • Create New...

Important Information

Welcome to the Ultimaker Community of 3D printing experts. Visit the following links to read more about our Terms of Use or our Privacy Policy. Thank you!