kmanstudios 1,120
I am kinda thinking that it may not be so hard to implement an ortho/persp toggle from any view. It is the most standard capability in all cad packages. I could be wrong, but I am thinking that problem got whipped about 30 years ago in basic philosophy of algorithm swapout from one viewing math to another. But, coming from CAD packages and even lowend/free type packages as well, this is the only program that does not do so. I am not comparing slicers as I am not familiar enough with the others to be intelligent about.
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gr5 2,093
I have also noticed that the left/right/top/front views are perspective and not orthogonal which makes that feature pretty useless.
I'm guessing this is what happened - some customer asked for left/right/top/front orthogonal views and some cura programmer decided to implement this feature but simply put the camera in these locations without understanding what an orthoganal view is.
I don't think this is a critical feature and probably very difficult to implement so I think it should be removed from Cura until someone implements it correctly because to implement it correctly is hard - you have to then change the functionality of panning and zooming. And what do you do if someone rotates the view? You have to switch somehow between ortho and perspective views so you need to keep track of the modes. Does it snap out of ortho into perspective on rotations instantly? Or add a perspective button and only allow rotation if the user chooses that? It seems like a big project to me.
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