Jump to content
swatti

[Feat.REQ] "Fuzzy skin" improvements

Recommended Posts

Posted · [Feat.REQ] "Fuzzy skin" improvements

1: Apply Fuzzy only in the "exterior" of the model. 
Speed issue mostly.
My model is hollow, the in-looking wall is also fuzzied, and screw-holes in the "floor" of the model. I doubt many would need interior fuzzied. 

2: Triangular pattern
Controllable pattern
Instead of randomized, add a pre-determied triangular pattern as an option. 

3: Choose fuzzied wall-elements
Possible even?
Pretty much click on surfaces what to fuzzy-fy. Obviously surfaces that stand out a bit.

lähetys.jpg

  • Like 1

Share this post


Link to post
Share on other sites
Posted (edited) · [Feat.REQ] "Fuzzy skin" improvements

I use fuzzy skin for my product, and would appreciate not having it applied to interior surfaces. Being able to choose the surface  elements to randomize would be the best solution for my parts - specifically, I'd like to exclude the center hole.
 

melting.jpg

Edited by eldrick

Share this post


Link to post
Share on other sites
Posted · [Feat.REQ] "Fuzzy skin" improvements

4: over-ride print speed for fuzzied areas
Go too fast and expect layer shifting. But i dont need to go very slow on un-fuzzied walls.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

Welcome to the Ultimaker Community of 3D printing experts. Visit the following links to read more about our Terms of Use or our Privacy Policy. Thank you!