14 minutes ago, burtoogle said:Hello @Link, you could try using one of my builds that has had some improvements made to the wall overlap compensation feature. You can find builds for Linux and Windows at https://www.dropbox.com/sh/s43vqzmi4d2bqe2/AAADdYdSu9iwcKa0Knqgurm4a?dl=0
I don't claim perfection but it does work better than the Ultimaker version (IMHO).
If you are using the overlap compensation, make sure to set a non-zero value for min wall flow so that the thinnest wall lines are removed.
Another reason for getting zits is over-retraction. Please check that you are not retracting too much.
Finally, make sure to use the no-skin combing mode and set the max comb distance with no retract to something like 10 or 20.
Hope this helps.
Thanks, what you advise to set the min wall flow too ?
Also do you tend to disable overlap compensation todally, what are the downsides of this ?, what is it meant to do when working properly ?
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burtoogle 516
Hello @Link, you could try using one of my builds that has had some improvements made to the wall overlap compensation feature. You can find builds for Linux and Windows at https://www.dropbox.com/sh/s43vqzmi4d2bqe2/AAADdYdSu9iwcKa0Knqgurm4a?dl=0
I don't claim perfection but it does work better than the Ultimaker version (IMHO).
If you are using the overlap compensation, make sure to set a non-zero value for min wall flow so that the thinnest wall lines are removed.
Another reason for getting zits is over-retraction. Please check that you are not retracting too much.
Finally, make sure to use the no-skin combing mode and set the max comb distance with no retract to something like 10 or 20.
Hope this helps.
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