On 8/11/2019 at 9:03 PM, jflund said:Here are the problems I see (again, they only occur when "Zoom toward mouse direction" is checked):
1) Zooming doesn't zoom toward mouse direction!!! This seems to be a new bug introduced in one of the latest versions of Cura
In Windows 10, Cura 4.4, "Zoom toward mouse direction" no longer works after upgrading from Cura 4.3. I rely on this feature for my workflow.
On 8/12/2019 at 2:03 AM, nallath said:I don't think a whole lot of people are using it, which is probably why it's not been having a lot of attention (you're actually the third or fourth person that I've heard from that uses it).
So does this mean the feature is no longer supported? What priority will be placed to fix it? Else what can I try to troubleshoot, please?
Edited by sam2b
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nallath 1,118
Issues / feedback regarding Cura are best reported on github https://github.com/Ultimaker/Cura/issues/new/choose
To go a bit more in depth; Zoom towards mouse is something that I've added in my own time a while ago. I don't think a whole lot of people are using it, which is probably why it's not been having a lot of attention (you're actually the third or fourth person that I've heard from that uses it).
As for the rotation; This is intentional. The camera isn't a "real" free-form camera. It makes more sense to have a free-form camera in a 3D design program, but take into account that Cura isn't that. It's a CAM program, so it's focus is on the build plate. Combining the more "freeform ish" aproach with this is a bit annoying, i do get that, but fixing it would require a fair bit of rework (and again; I did it in my own time and since few people seem to use it (or they might, they just didn't tell me)) i couldn't be bothered a whole lot by that.
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