Don't stress please.....
Thanks! 🙂
Don't stress please.....
Thanks! 🙂
1 hour ago, mtnbkrrick said:Is there a way to "paint or draw" a line where the z seam would go? The line could be free hand or orthogonal. This sounds difficult but figured I would ask. Nice work!
No there isn't any way to do what you ask and it would be a big job to implement that I should think. It would involve UI programming to do the drawing and then the z-seam contour would have to be passed to the slicer back end which would then work in a similar way to what I have implemented in this recent development.
Personally, I would not find it a useful feature because I can't draw a nice line using a mouse so the z-seam would end up at least as wobbly as it is now.
While I may have similar issues drawing a straight line with the mouse 😉 it might be a very interesting feature to be able to drag the z seam along the surface of an object starting from a certain xy coordinate on the ground plane. That line might then go up the object in different ways (along x, along y, radially from the center of the build plate, radially from the center of mass, radially from a custom xy coordinate, etc.).
This is really cool feature! I would like to use this. Thank you for bring another great feature.
Have you pushed to your github? :)
Edited by alexjx5 hours ago, alexjx said:Have you pushed to your github? 🙂
Yes, my mb-master branch in CuraEngine contains this feature.
Just made this account to post that this feature saved my day! absolutely love it <3 works like a charm.
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burtoogle 495
Thanks, I will need to make a MacOS build for you, will do that later today.
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