I'm also unable to select rotation hoops in Cura 4.8.0 on MacOS 11.2.3 (M1). I also have the Octoprint Plugin installed.
Is there any way of working around thos, e.g. by entering the rotation angle just like you can enter the move distance?
I'm also unable to select rotation hoops in Cura 4.8.0 on MacOS 11.2.3 (M1). I also have the Octoprint Plugin installed.
Is there any way of working around thos, e.g. by entering the rotation angle just like you can enter the move distance?
Same issue - cannot rotate or use the "Select Face to align to plate" button. It worked for a little, with jiggling the mouse, but now it no longer works.
Mac mini (M1, 2020)
Big Sur 11.6
Cura 4.11.0
Hoping that a fix is in the works, it's a real issue to loose hours of time for a simple rotate.
Was there ever a resolution to this issue? I'm on Cura 4.13 and had no issues last night using my laptop, mouse and laptop screen. Today at work, I cannot select the model with the Left click, and none of the handles for rotation, movement, etc are selectable via mouse. Searching for this issue lead me here.
However, when I dragged Cura off one of my external screens (third monitor on the left) to the laptop screen (first monitor on the right), all selections and the mouse button were working as expected.
Seems to me, it only affected me when on my external monitors. Perhaps cura has a hard time determining where the mouse is when it's not on the primary monitor.
In the General preferences, there's a checkbox that says "Restore window position on start". Uncheck that.
16 minutes ago, ahoeben said:In the General preferences, there's a checkbox that says "Restore window position on start". Uncheck that.
If that response was to me, thank you... that definitely stopped Cura from opening on external monitors regardless of wherein was closed but it didn't change the behavior that, when on an external monitor, the model and control handles for rotation, drag, scale etc are not clickable. Clicking on the model in the "Object List" is the only way to select the model and none of the handles are draggable.
All those issues go away when on the laptop (primary) screen. I understand that I can just use this on my laptop, which is what I'm doing, but it seems like a bug that it doesnt work on external monitors.
53 minutes ago, savante21 said:when on an external monitor, the model and control handles for rotation, drag, scale etc are not clickable.
For some configurations I have heard it does.
Can you try resizing the window after moving it to the secondary display?
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GeraldFuchs 0
Same here. I tried on a MacBook Pro as well as on an iMAC both on BigSur.
I just downgraded to version 4.7.1 and all seams top be fine again.
UNTIL I installed the OctoPrint Plugin. Since then the problem comes back.
from the behaviour point of view, it looks like selecting something via mouse click has an issue.
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