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New plugin - RawMouse


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Posted · New plugin - RawMouse

There is no solution yet. I did several tests with the developer of the plugin, but we had no chance. It seems that the root cause is a library that is used by the RawMouse plugin, which is not compatible anymore.

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I have created a plugin that lets Cura access HID mouse devices such as the 3Dconnexion Spacemouse. It's called RawMouse because the plugin interfaces directly to the raw device without the aid/hinder

I just started to use this and found the 3dmouse move opposite than expected. On a hunch I edited the config.json file and reversed the scale so that anything negative was positive and visa versa. Now

Hi @DivingDuck, thanks for the feedback.     I can understand your wishes. As you know, at the moment, RawMouse simply emulates the normal 2D mouse so as that can't roll then neither

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Posted · New plugin - RawMouse
1 hour ago, Morpheus31 said:

Is there a way to "flip" the controls?

 

Yes from the readme file:

https://github.com/smartavionics/RawMouse/blob/master/README.md

 

"scale scales the axis value. If you want to make the axis faster, increase the value. To slow the axis down, reduce the value. To flip the direction of movement, change the sign."

 

So to flip, just change + to - or vice versa.

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    Posted · New plugin - RawMouse

    I found that the problem of pitch and roll being jumpy was fixed by clicking the left button on the space mouse and enabling pan/zoom and rotation in the advanced setting of the 3DConnexion popup! Buttery smooth now. Thank you Burtoogle!

    Untitled.thumb.png.4fe79c31bfa84579808d6ffee62c66fb.png

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    Posted · New plugin - RawMouse

    Sorry   Ihave a problem  - plugin ist not installing 

    only fast view is shown in the market place . 

    I.have got laptop still  runnng it but canot getting it work with newer Cura versions . 

    Any hint  ?  how to force plugin stallation  ? 

    regards rudi 

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    Posted (edited) · New plugin - RawMouse

    Hi burtoogle,

    many thanks for this wonderful plugin, finally adding SpaceMouse support into Cura! I can't understand why Ultimaker refuses to support these devices. I bought mine for about USD150 (with 20% student discount), so it isn't very cheap, but I think it's affordable even for hobbists community. And of course 3D mice are standard in profi CAD. Even FreeCAD (open-source freeware) already supports 3D mice.

    Again, thank you very much and good luck in all you do.

    Ales.

    Edited by ales_xy
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