GregValiant 1,354
I took the liberty of adding this to Github as a bug report.
What I'm seeing is that after you rotate the model about the X and then scale the model to 105% about the Y, the Z does indeed also say 105% - but the model doesn't reflect that (I used 150% to make changes easier to see). De-selecting and then re-selecting the model leaves Z scale at 105 and the Y scale is at 100, but the model still looks correct.
When you rotate the model first, and then non-uniformly scale the model then depending on which axis you rotated about, a different axis will appear to be affected as well. Rotating about the Z and scaling in the Y will result in the X seeming to be effected. The model still looks correct to this point. Trying to straighten out the numbers in the dialog box results in a mess and at that point the model transformation cannot be reset. The plate has to be cleared and the model re-loaded.
Rotating as the last step in transformations appears to solve the problem. When de-selecting the Uniform Scaling option, if a pop-up appeared and explained that rotation should be done last then that would have been helpful.
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GregValiant 1,354
I think it's a glitch too. Your problem with the Z scaling is because you rotated around the X. If you rotate around the Y, and then make your transformations, then the problem moves to the X axis. Kind of bizarre to say the least.
The workaround is to make the transformations BEFORE rotating the model. I haven't had any trouble doing it that way.
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