Jump to content
Ultimaker Community of 3D Printing Experts
Sign in to follow this  
katelijne

No plugins appear in the Enabled plugins box.

Recommended Posts

Did you download it? There is a good one here:

https://github.com/Dim3nsioneer/Cura-Plugins/blob/master/TweakAtZ.3.0.py

EDIT - THIS ONE IS BETTER:

https://github.com/Dim3nsioneer/Cura-Plugins/raw/master/TweakAtZ.3.0.1.py

 

You have to put it in the correct directory and restart Cura. The correct directory depends on mac/linux/pc.

 

Share this post


Link to post
Share on other sites

Did you download it? There is a good one here:

https://github.com/Dim3nsioneer/Cura-Plugins/blob/master/TweakAtZ.3.0.py

 

You have to put it in the correct directory and restart Cura. The correct directory depends on mac/linux/pc.

 

I recommend TweakAtZ 3.0.1 due to changed initial conditions (TweakAtZ 3.0 does not work without special comments in the start.gcode).

 

Share this post


Link to post
Share on other sites

Hi,

for non moderators, non software engineers and non computer specialists ( like myself :shock: ).

A 'how to save from github tutorial' may be useful. The above link can be saved with a right mouseclick.

But the ones from github need to be saved as .txt files, underscores have to become dots.

and .txt removed again so the extension becomes .py.

Only when it looks something like this "TweakAtZ.3.0.1.py" it works.

 

Share this post


Link to post
Share on other sites

On a mac, plugins go in ~/.cura/plugins

~ is a shortcut for your home directory: the OS will automatically figure that bit out.

So you need to create that directory if it doesn't exist. You can do this in the terminal with:

mkdir ~/.cura/plugins

Or in the finder, you can do shift-command-g to bring up the 'go to folder' dialog, and then enter ~/.cura in there. (Files that start with a period are normally hidden in the finder, so you have to specifically ask for it). Then check that the plugins directory doesn't exist there already, and then create a new folder and rename it to plugins. Then you can put plugins (renamed to end .py, if necessary) into that folder, and then restart Cura.

 

Share this post


Link to post
Share on other sites

Does the 'Change Filament at Z' work in the 13.11/12test version (Mac) work?

I put the folder from Cura 13.04 plugins in the 13.12-test; they are visible in the plugin tab, but it doesn't do anything when I look at the layers view.

Is this also because of the G0 G1 thing?

 

Surprise..

Perhaps it was always there and I have never seen it.

But In my ulticontroller while printing, in the tune menu there is an option, Change Filament,

Push the button, retracts filament, ulticontorller starts beeping, change your filament, prime a little bit, pudh the button again and off you Go!!!.

Perhaps I totally missed it before, but I suspect the option was a free christmas gift, came with the marlin update with version 13.12.

Anyway, Glad with it :-P

 

Share this post


Link to post
Share on other sites

There's a year's worth of changes to Marlin in there - and there are several updates every week. For example the "beep" sound when you use the menus is shorter - more of a click. There is this tweak zero height feature while printing thing also that's kind of cool.

 

Share this post


Link to post
Share on other sites

There's a year's worth of changes to Marlin in there - and there are several updates every week. For example the "beep" sound when you use the menus is shorter - more of a click. There is this tweak zero height feature while printing thing also that's kind of cool.

 

I'm still looking for a volunteer to build a separate second flow adjustment function in the Ulticontroller, for the dual extruder. Anyone ?

 

Share this post


Link to post
Share on other sites

could you please explain that a bit more about this tweak zero...

 

After printing starts - while doing the skirt - you can adjust the z=0 height. For people too lazy to mess with the levelling screws. UM1 only. Go to here and look at all the things that people have checked in:

https://github.com/ErikZalm/Marlin/commits/Marlin_v1

Ignore pull requests and merge requests as the changes merged in will be listed somewhere below.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Our picks

    • How to 3D print with reinforced engineering materials
      Ultimaker is hosting a webinar where we explain how you can achieve and maintain a high print success rate using these new reinforced engineering materials. Learn from Ultimaker's Product Manager of Materials and top chemical engineer Bart van As how you can take your 3D printing to that next level.
      • 2 replies
    • "Back To The Future" using Generative Design & Investment Casting
      Designing for light-weight parts is becoming more important, and I’m a firm believer in the need to produce lighter weight, less over-engineered parts for the future. This is for sustainability reasons because we need to be using less raw materials and, in things like transportation, it impacts the energy usage of the product during it’s service life.
        • Like
      • 12 replies
×

Important Information

Welcome to the Ultimaker Community of 3D printing experts. Visit the following links to read more about our Terms of Use or our Privacy Policy. Thank you!