Don't do the "overhang printable" thing. That's a disaster. Make darn sure that is turned off. It will make major changes to your model. Massive changes in some spots. You might not notice right away.
I would personally do 0.2mm layers to save time. Thinner layers doesn't always increase quality.
So it's still not printing all of the jacket? You can also set "horizontal expansion" to something like 0.2 or 0.5 or even 1mm. This will deform the face a bit - it makes the whole model a little larger and the jacket a little thicker. But I think the face will probably still look about the same? You have to experiment.
0.3 is pretty low if you have a 0.4 or 0.5 nozzle so personally I'd probably bring that back up to 0.35 for a 0.4 nozzle and play with horizontal expansion.
Alternatively I'd pull the model into some cad software and try to fix it but that could take days if you don't know cad very well - you would have to watch youtube videos. Maybe blender. Or maybe some simple options in meshlab or meshmixer can improve that coat - I don't know.
Thanks you a lot gr5, i set horizontal expansion to 0.2 and it fixe everything, thanks.
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- gr5 changed the title to Solved: Slicing create missing "holes" in my model
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gr5 2,069
Is this your model? If so I'd fill in the gap between the jacket and the body. Anyway - the probelm is that the jacket is too thin in some places. Try enabling "print thin walls" and that's probably enough. If not then try also lowering your line width. For example a 0.4mm nozzle can print down to about 0.3mm without losing too much quality.
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