Thank you for the reply and info. I haven't come up with any ideas on how to do this but will keep hunting.
For a "capping" solution, I would imagine in the slicer that you could look at the print locations of a layer and see if they fall on an x/y location that is in between infill lines. Or examine all the spaces between infill lines, and see if there's lines above it on the next layer, then compute a skin fill in those infill spaces. I wonder if (depending on the approach) the process would end up in some kind of weird recursive situation: if you add a skin in infill space, does the process logic then think the layer below it should also have a "cap" support skin? Then you'd end up with 100% infill. :-(
Not knowing the details of the slicer algorithm I obviously can't appreciate the complexity of it all.
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nallath 1,124
This isn't something that you will be able to pull off with a plugin, since this behavior is handled by the slicing engine (which doesn't have plugins).
Ensuring that the skin is properly supported is something that is on the backlog, but it's not something that we got to (yet). There are obviously also multiple ways to do it, so if you do have some tests / insights as to what works, we would be interested!
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