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Edited by MBeeAccidently stated false information
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Edited by MBee1 hour ago, DivingDuck said:Look for Mesh Fixes -->Remove All Holes
Uncheck it if it is checked
It's unchecked - my Mesh fixes settings are on the screenshots.
I uncheked "Union overlapping volumes" and got the hole to show up when the object is left alone.
However, once I inserted a yellow cube inside the object - it gets filled up again
This appears to look like it should - The yellow cube is not overlapping....
...buit if we go just 2 layers down, we can see that the closer red object is still getting closed!
How did you create these models?
Check how much bodies Cura recognize as imported objects. It looks like your meshes are overlapping and/or have a much to close fit for individual bodies.
Take a look to Menu -->Extensions --> Mesh Tools. There are some additional options for checking your models.
39 minutes ago, DivingDuck said:How did you create these models?
It's a hacky script I programmed in C++. Basically, it generates cubes and glues them together in a pre-defined way.
there are ~5 stl files, each containing a different model - they all have a different color
QuoteCheck how much bodies Cura recognize as imported objects. It looks like your meshes are overlapping and/or have a much to close fit for individual bodies.
Not sure what you mean. They are supposed to touch each other's walls (they share coordinates), but nothing is supposed to intersect. I'm using RMB->"Merge Models" to put them in position.
QuoteTake a look to Menu -->Extensions --> Mesh Tools.
I installed the extension and messed around with it:
You can try to use different tools for fixing the meshes like Meshmixer, Blender or 3d-Printer for Windows10 user but I think you should better build the objects with little space like 0.1 mm between the individual bodies. You will need them anyway if you want to print your models.
Edited by DivingDuck
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Look for Mesh Fixes -->Remove All Holes
Uncheck it if it is checked
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