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Cura injecting gcode mod (change filament) from previous projects.


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Posted · Cura injecting gcode mod (change filament) from previous projects.

A NOOB here, I have browsed the options in Cura and can't figure out how to stop this:  Cura automatically places my gcode mod from the last use into new projects.  I have to open the file and comment out the mod manually (when I remember to do it).  Any Advice?

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    Posted · Cura injecting gcode mod (change filament) from previous projects.

    See Extensions -> Post Processing -> Modify Gcode, or press the hammer0and-wrench icon next to the Slice button (which should show you a red badge indicating the number of active Post Processing scripts.

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    Posted · Cura injecting gcode mod (change filament) from previous projects.

    To clarify the default behaviour, whenever you start a new project Cura automatically carries over the post-processing scripts from the last project you had loaded. You'll need to get to the post-processing scripts window (as @ahoeben described) to disable them for a new one.

     

    Some people use many of the same post-processing scripts on all their projects so it's handy for them, but I agree it can be a bit confusing if you don't know to expect it.

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    • 2 weeks later...
    Posted · Cura injecting gcode mod (change filament) from previous projects.
    On 6/25/2024 at 12:35 PM, ahoeben said:

    See Extensions -> Post Processing -> Modify Gcode, or press the hammer0and-wrench icon next to the Slice button (which should show you a red badge indicating the number of active Post Processing scripts.

     

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    Posted · Cura injecting gcode mod (change filament) from previous projects.

    Doh!, you are right. It was a hammer-and-wrench when I added the icon back in Cura 2.3 😉

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