Cura can handle large files, if you're patient. I created a sphere with a bajillion faces that was 200Mb. Took about five minutes to actually load into Cura. Took... somewhat longer than that for it to actually slice (me playing games while I was waiting probably didn't help).
It wasn't just to prove a point though. I was seeing if such a perfect sphere would help on my feverish dream of creating bouncy balls out of TPU. It did not.
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manac 0
OK, when I was converting to STL the file was 170 mb. 5 or 6 of those was killing Cura. Dialed down the resolution and I got a 1 mb file.
Cura can handle 20 of those.
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