When you say "without using a cutting mesh", do you mean a "mesh modifier"? As that's what I recommend. A mesh modifier and you can have it change the print speed for any region. If you've never used them, there's some great youtube tutorials.
You don't have to design your own mesh in cad, instead in cura, just select "support blocker" in PREPARE mode, click on your model, then you can move that around, change it's height/width/depth, duplicate it (if you need more than one), and switch it to be a "mesh modifier".
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Slashee_the_Cow 410
Ironing is a very slow process by design, so there's not much you can do about the delay there (you could speed up the ironing, but it would defeat the purpose . To slow down those islands you could use a post-processing script to lower the speed once it's finished the main body. The ChangeAtZ script which comes with Cura can do that.
(BTW: it probably won't make a difference to this problem, but it's generally best to run the latest versions of stuff - Cura 5.1.0 is over two years old by now and 5.8 is the latest)
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helpmeplz 0
ChangeAtZ script looks okay for some scenarios, but counterintuitive for parts like this.
The ideal solution is a setting that decreases speed relative to previous layer area / island area
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