Oh wow, interesting results! I guess I might give 5.8 a try.
So I'm not a fan of the cutting mesh because it 'breaks' the walls. But I see that your second example doesn't have that. What was the difference between the two? Just how thick the cactus shape was?
Overlap mesh applying the fuzzy skin to the inside of my print, not the outside
Me and my bovine friend here object to her being called a "cactus"
But it does break the thing into sections... the fuzziness is just great at hiding it in this simple example (that's with the fuzziness appearing on both sides):
If it's only appearing on one side then it is still its own walls on the inside:
And it's fuzzy on the inside, but should still work fine:
But I'll admit, far from an ideal fix.
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Slashee_the_Cow 410
I'm rocking 5.8 here because 5.0 is a little too old (and a bit too new) to be in my testing arsenal.
If whatever you're using as a mesh to add the fuzzy skin is thin enough, it should only show on one side:
Obviously this is a problem if you want to put it somewhere that isn't flat. There is (at least in current versions) a Fuzzy Skin Outside Only setting:
But depending on your model it might not be able to pick an inside vs an outside and do it on both sides:
AFAIK the normals don't matter, it just works by adding random jitter to the walls after they've been sliced.
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