Jump to content

Recommended Posts

Posted (edited) · Overlap mesh applying the fuzzy skin to the inside of my print, not the outside

Hi All,

I'm still using Cura 5.0 because that offers the best and most stable combo of things I need to work.

I'm trying to use the overlapping mesh modifier, infill mesh only, to create size numbers on the footbed of my shoe designs.
I had hoped to use 'Horizontal offset' with the modifier but that didnt work.
Fuzzy skin seemed the next best solution to use. It works, but not how I need it to work. It applies the fuzzy skin to the inside of my shape.
Any idea on how to fix that, is it because of the normal directions of my STL maybe?

Also of note, the the shoe design is an stl that combines several different watertight volumes. But Cura does not recognize 'it' (the assembly as one stl) as watertight.

See attached screenshots, hopefully they illustrate the problem well enough.

Any help would be appreciated, also for other methods on how I can easily add the numbers to my prints. I can do it in 3D CAD, but I'd like to find a more efficient and 'fewer files/parts needed' way.

Thanks oodles!

Philippe from FUSED

Screenshot (339).png

Screenshot (340).png

Screenshot (341).png

Screenshot (342).png

Edited by philippeholthuizen
  • Link to post
    Share on other sites

    Posted · Overlap mesh applying the fuzzy skin to the inside of my print, not the outside

    I'm rocking 5.8 here because 5.0 is a little too old (and a bit too new) to be in my testing arsenal.

     

    If whatever you're using as a mesh to add the fuzzy skin is thin enough, it should only show on one side:

    image.thumb.png.1470394e5c7248c74c0d674f43b3adb5.png

    image.thumb.png.9f3af39eacd9719f917ac6c4221cd60e.pngimage.thumb.png.b59584ce3a32dd714a497cbae8e3c038.png

    Obviously this is a problem if you want to put it somewhere that isn't flat. There is (at least in current versions) a Fuzzy Skin Outside Only setting:

    image.png.34a3ece10a6287553b5a9867bf5daa60.png

    But depending on your model it might not be able to pick an inside vs an outside and do it on both sides:

    image.thumb.png.5c8725263c21802373129c3aaa3a70c1.pngimage.thumb.png.0361fe1078f3e875a91dd51e0746794c.png

     

    AFAIK the normals don't matter, it just works by adding random jitter to the walls after they've been sliced.

  • Link to post
    Share on other sites

    Posted · Overlap mesh applying the fuzzy skin to the inside of my print, not the outside

    Oh wow, interesting results! I guess I might give 5.8 a try.

    So I'm not a fan of the cutting mesh because it 'breaks' the walls. But I see that your second example doesn't have that. What was the difference between the two? Just how thick the cactus shape was?

  • Link to post
    Share on other sites

    Posted · Overlap mesh applying the fuzzy skin to the inside of my print, not the outside

    Me and my bovine friend here object to her being called a "cactus"image.thumb.png.ecec2be55424ac67e925b22594a252a3.png

    But it does break the thing into sections... the fuzziness is just great at hiding it in this simple example (that's with the fuzziness appearing on both sides):

    image.thumb.png.e5709a453cbbd8e2f68f4fa2c00c6c06.png

    If it's only appearing on one side then it is still its own walls on the inside:

    image.thumb.png.a6b0e1101674f16e3349cdde5f2098a2.png

    And it's fuzzy on the inside, but should still work fine:

    image.thumb.png.ddccb900c8e782771414832bc770e597.png

    But I'll admit, far from an ideal fix.

  • Link to post
    Share on other sites

    Posted · Overlap mesh applying the fuzzy skin to the inside of my print, not the outside

    Thanks Slashee! In the end, the best solution for me turns out to be a cutting volume that overlaps just 0.5mm deep into the object surface and has no walls, top or bottom. That comes out as just a depression in the 3D printed surface.

  • Link to post
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now
    • Our picks

      • Help Us Improve Cura – Join the Ultimaker Research Program
        🚀 Help Shape the Future of Cura and Digital Factory – Join Our Power User Research Program!
        We’re looking for active users of Cura and Digital Factory — across professional and educational use cases — to help us improve the next generation of our tools.
        Our Power User Research Program kicks off with a quick 15-minute interview to learn about your setup and workflows. If selected, you’ll be invited into a small group of users who get early access to features and help us shape the future of 3D printing software.

        🧪 What to Expect:
        A short 15-minute kickoff interview to help us get to know you If selected, bi-monthly research sessions (15–30 minutes) where we’ll test features, review workflows, or gather feedback Occasional invites to try out early prototypes or vote on upcoming improvements
        🎁 What You’ll Get:
         
        Selected participants receive a free 1-year Studio or Classroom license Early access to new features and tools A direct voice in what we build next
        👉 Interested? Please fill out this quick form
        Your feedback helps us make Cura Cloud more powerful, more intuitive, and more aligned with how you actually print and manage your workflow.
        Thanks for being part of the community,

        — The Ultimaker Software Team
        • 0 replies
      • Cura 5.10 stable released!
        The full stable release of Cura 5.10 has arrived, and it brings support for the new Ultimaker S8, as well as new materials and profiles for previously supported UltiMaker printers. Additionally, you can now control your models in Cura using a 3D SpaceMouse and more!
          • Like
        • 18 replies
    ×
    ×
    • Create New...