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Posted (edited) · SlicingProblems

Have Cura 5.6.0. Why it is looking like this. Used SollidWorks and did a STL file in the program? Usinf ChepV4.7_0.12 settings.

There are a lot of white spaces and going not all the way to the corners

 

image.thumb.png.48e54ade81cdae810ca0585ea23b3ae9.png

Edited by Nordens
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    Posted · SlicingProblems

    I noticed this on Cura slicer before so I used another slicer "Prusa" with no problems but this one slipped through I noticed after I printed the bulbasaur{pokemon} look at the before and after slices. is there a setting that is causing this?

    the back of the ears, bulb, and butt have EXTRA permanent material not supports as the red marking indicates that it should be supports not permanent martial. 

     

    Yes, I am NEW to 3D printing this was printed on an Anycubic max 2 at .2 layer height. 

    PXL_20240831_192130338.jpg

    PXL_20240831_192120742.jpg

    PXL_20240831_192111927.jpg

    PXL_20240831_191458072-EDIT.jpg

    PXL_20240831_191451730-EDIT.jpg

    PXL_20240831_192341716.jpg

    PXL_20240831_192355561.jpg

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    Posted · SlicingProblems
    4 hours ago, Raizac said:

    I noticed this on Cura slicer before so I used another slicer "Prusa" with no problems but this one slipped through I noticed after I printed the bulbasaur{pokemon} look at the before and after slices. is there a setting that is causing this?

    the back of the ears, bulb, and butt have EXTRA permanent material not supports as the red marking indicates that it should be supports not permanent martial. 

    If you can post a Cura project file (.3mf, get it set up and then go to File > Save Project) or at least share the STL if you can that would help. It's usually very hard to diagnose based solely on pictures.

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    Posted · SlicingProblems

    You need to turn off Experimental > Make Overhang Printable. That adds material coming out an angle below things that would usually require support.

    With:

    image.thumb.png.880b7922748b43be56277a52f1974487.png

    Without (and then displayed without support to show that the shape is being maintained):

    image.thumb.png.02ad0d9b2ff240e2ee515bacf18480b7.pngimage.thumb.png.772142205307a83c8858be88170d7dbc.png

     

    And feel free to make this seem like a stupid question by giving me an obvious answer, but why not print him standing on his feet?

    image.thumb.png.0e4b57be642004da90dc9c6b853dcf39.png

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    Posted · SlicingProblems

    I thought it was a setting I was overlooking that one! other than that was my slicer setting horrible? 

    The reason I printed it that way was that the belly would have been extra material. Standing up was less of the additional material/ noticeable for that setting.

     I have had a lot of problems with my print head hitting the print. knocking over supports/destroying the print. this was a test to see if it's still hitting the print and yes it is still.. Almost lost one of the first leg supports. I have the first lawyer raft setting dialed in I think no bubbling warping feels smooth to the touch. and removing the part from the raft is just a pull 

    how did you change the color of the bulba I have tried to change it from yellow

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    Posted · SlicingProblems
    1 hour ago, Raizac said:

    The reason I printed it that way was that the belly would have been extra material. Standing up was less of the additional material/ noticeable for that setting.

    Fair enough. Just remember that taller prints are less stable, especially as you get higher. Although I see you've already accounted for that by lowering the acceleration. You really should enable Speed > Enable Jerk Control and lower the maximum jerk to about 8mm/s. Jerk is how much it can change speed instantly at a corner. The higher it is, the more vibrations it creates. Too high and it can make the motors miss a step, causing layer shift (where higher layers don't print exactly on top of the lower ones). 20mm/s is pretty normal for boring prints (i.e. functional, not pretty, things... that aren't too high).

     

    1 hour ago, Raizac said:

    other than that was my slicer setting horrible? 

    Your speed settings are higher than I'd recommend. Most PLA is designed to be printed at about 60mm/s. By default it you put "120mm/s" in Speed > Print Speed it will make the infill 120mm/s and everything else half that. Extremely misleading name IMO, but it is right in that infill can go faster, it doesn't matter if it's not perfect because you're not going to see it.

    Yes, this will slow down the print, but don't forget Slashee's Golden Rule™: Slow print > bad print.

     

    Travel > Retract at Layer Change is usually not needed. But if you've seen it leave visible strings at layer changes, then fair enough turning it on. Or I guess you might be doing it to force a Z hop at layer change to try and avoid hitting stuff, in which case... it's an ugly workaround, but an ugly workaround is better than a problem.

     

    1 hour ago, Raizac said:

    I have had a lot of problems with my print head hitting the print. knocking over supports/destroying the print. this was a test to see if it's still hitting the print and yes it is still..

    I'm assuming this is why you have Travel > Z Hop When Retracted on (depending on how much you're retracting, it can wear out your Z axis motor. Not as bad a problem as it used to be, but still worth bearing in mind).

     

    Unless it's pathing wrong, about the best you can do here is increase Travel > Travel Avoid Distance. Remember that this is only how much the nozzle will avoid things; if another part of your print head is hitting things then I question the design of your printer, but you'd need to increase it to account for that (same applies to the Z hop height: if some part other than the nozzle is hitting it: you need to account for that).

     

    Sometimes with support (especially trees) it's not a case of hitting it, just that it gets a pulled a bit as it starts laying new filament. You can try to prevent this by lowering Speed > Print Speed > Support Speed.

     

    1 hour ago, Raizac said:

    how did you change the color of the bulba I have tried to change it from yellow

    In Preview mode, set Color scheme in the middle to Line Type:

    image.thumb.png.4dd85e2f25d8e72b4e0084391e74def1.png

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    Posted · SlicingProblems

    thanks for your help, I just bought this 2 months ago. I was junking this spring and picked up a Sindoh 3dwok1 It worked. but the build volume was small. no replacement part or too expensive. and couldn't use other slicers. so it sold it for 120 bucks.  so that's what started me in this hobby. the anycubic max 2 boasts is about 500mm/s(Max.)/300mm/s(Typ.) print speeds and build volume of 420x420x500 .

    I did change the settings that you recommended. 

     I have not gotten that close to that speed at all this was my highest successful print at this speed. 

    12 hours ago, Slashee_the_Cow said:

    Or I guess you might be doing it to force a Z hop at layer change to try and avoid hitting stuff, in which case... it's an ugly workaround, but an ugly workaround is better than a problem.

    yes, this is what I was thinking ugly but successful. I am working on the stringing I did a temp tower and every level except 225c had strings. I am having other problems not sure if this is the right topic to discuss. 

     It is the nozzle that is hitting the printed parts. I can hear thump thump/ across the print or crack, crack as it travels over the supports. I have made sure that everything is level and tight with no loose rollers the print head has a little movement up/down maybe 1 to 2 mm or less. The gantry is square/level to bed. the bed is leveled. I'm not sure what else it can do about the print head hitting the print when I watch it I can see the head drop when it leaves the printed wall/support/infill. and travels to the next part thump thump along the way over infill. with or without z hop worse with it off. when I first hear thump thump I just z-axis by 0.01 and wait for the next level.

     

      

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    Posted · SlicingProblems

    MotstandBox4.STL

    I have tried suggestion turn off "coasting". Didn't help

    Skärmklipp 2024-10-03 16.52.08.png

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    Posted (edited) · SlicingProblems

    @Nordens, perhaps you could describe what your problem is; it is not immediately visible from your screenshot, and it does not look like it is the same problem in your opening post (so it is not strange that the same solution does not work).

    Edited by ahoeben
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