Thanks for the reply.
In Cura the default accelerations all seem to be 500 already. I can't find anything on how to set max acceleration on the K1 Max itself.
Unfortunately, the main part is a helical blade that twists over its length so aligned at the bottom means not aligned at the top, although I guess I could use a support blocker thingamajig to deal with that.
Isn't it a bug though for the print head to go to the far end of the print do nothing and then come back?
(Sorry if I'm not very coherent, I'm being rushed here)
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Slashee_the_Cow 410
Most new Creality printers these days can print and accelerate far faster than is a good idea, let alone necessary. I'm pretty sure it's part of a pissing contest with other Chinese manufacturers to print a Benchy the fastest. You should turn down the maximum acceleration in the printer's control panel, because sometimes it ignores what's in the gcode. I set my E3V3SE to max out at 1000mm/s² (maxes at 4000mm/s² - I think - the Creality website says 2500mm/s², the manual says 5000mm/s², the return from an M503 command says 4000mm/s², but the setting on the control panel goes up to 5000). Don't forget Slashee's Golden Rule: Slow print > bad print.
Now as for your travels... I guessed it might have something to do with the angle the lines were at. My suspicions were confirmed when I rotated it on the build plate and made it worse:
So then upon a hunch I rotated it so that it's parallel to the X axis on the build plate, so the lines went at 45 degree angles:
(And just to be clear, by "parallel to the X axis" I mean this)
I think the problem is that with the lines at extreme angles it's generating a lot of tiny "islands" of skin. So either rotate your object on the build plate or play with the Top/Bottom > Top/Bottom Line Directions setting - to replicate the default you need two angles offset by 90 degrees, like [45,-45] or [45,135].
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