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A lot of them look like they correspond with the Z seam (here's a close up of where the Z seams are on the... rear end):
You don't have Retract at Layer Change turned on and some of those seams don't require travels so they're definitely not retraction problems, which probably means overextrusion (more filament in a spot than there should be). Try lowering Walls > Outer Wall Wipe Distance to 0mm. If that leaves small bits that are underextruded (there's a tiny gap) try moving the wipe distance up to 0.1mm. If it's still overextruded, leave the wipe distance at 0mm and turn on Experimental > Enable Coasting (you might need to play around with the with the Coasting Volume to find the ideal amount).
Don't forget Slashee's Silver Rule™: Small scale testing is your friend.
The zits on the helmet's visor are a little more confounding: they're definitely not retraction related because there are no retractions up that high:
(Retracted travels are light blue). If that looks like a crapton of travels, that's just because that view is all travels. There's not too many on any given layer:
But there also aren't any Z seams in the centre the visor:
However I notice you have Infill > Infill Before Walls turned on. This can make the infill push the walls out a bit, and some of them look like they might correspond with the ends of infill lines. Try turning that off. Especially when using Gyroid infill, you're losing the main benefit of printing infill first (which is that the walls can grab on to the infill when they get printed, but that's not really needed with PLA anyway) because there's so few points of contact with the walls.
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In the Cura 5.8 stable release, everyone can now tune their Z seams to look better than ever. Method series users get access to new material profiles, and the base Method model now has a printer profile, meaning the whole Method series is now supported in Cura!
We are happy to announce the next evolution in the UltiMaker 3D printer lineup: the UltiMaker Factor 4 industrial-grade 3D printer, designed to take manufacturing to new levels of efficiency and reliability. Factor 4 is an end-to-end 3D printing solution for light industrial applications
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Slashee_the_Cow 442
A lot of them look like they correspond with the Z seam (here's a close up of where the Z seams are on the... rear end):
You don't have Retract at Layer Change turned on and some of those seams don't require travels so they're definitely not retraction problems, which probably means overextrusion (more filament in a spot than there should be). Try lowering Walls > Outer Wall Wipe Distance to 0mm. If that leaves small bits that are underextruded (there's a tiny gap) try moving the wipe distance up to 0.1mm. If it's still overextruded, leave the wipe distance at 0mm and turn on Experimental > Enable Coasting (you might need to play around with the with the Coasting Volume to find the ideal amount).
Don't forget Slashee's Silver Rule™: Small scale testing is your friend.
The zits on the helmet's visor are a little more confounding: they're definitely not retraction related because there are no retractions up that high:
(Retracted travels are light blue). If that looks like a crapton of travels, that's just because that view is all travels. There's not too many on any given layer:
But there also aren't any Z seams in the centre the visor:
However I notice you have Infill > Infill Before Walls turned on. This can make the infill push the walls out a bit, and some of them look like they might correspond with the ends of infill lines. Try turning that off. Especially when using Gyroid infill, you're losing the main benefit of printing infill first (which is that the walls can grab on to the infill when they get printed, but that's not really needed with PLA anyway) because there's so few points of contact with the walls.
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