Very cool, I like it! I don't know if you're the first to do this but it's certainly the first time I've seen it. I will have to remember this for the future, thanks.
Very cool, I like it! I don't know if you're the first to do this but it's certainly the first time I've seen it. I will have to remember this for the future, thanks.
Very good trick with amazing effect :shock:
Thank you :lol:
Is this perhaps a future feature for Cura?
Maybe a little inspiration for Daid.
Could the slicer set to automatically create an additional layer?
Markus
It's essentially a "skim coat" over the last layer, to reduce surface roughness. I think it would be an excellent tweak for Cura. Mind you, this might be one of those things that's easy for a human to do - convex hull of relevant outline, ignoring internal holes - but might be harder to automate and extend to shapes significantly more complicated than a square.
I wonder if it wouldn't be easier to tackle the implied criticism of Cura's final layer pen path! E.g. try as far as possible to have a consistent fill direction.
Is this perhaps a future feature for Cura?
Maybe a little inspiration for Daid.
Could the slicer set to automatically create an additional layer?
No. And no.
First off, for all "top layer" suggestions. I do not know if something is the top layer. The code simply has no clue about top layers at all. It has top-skin layers, but these are multiple stacked on each other. And combined with the bottom layers.
Next, I'm not a fan of messing with peoples model topology. Suddenly people are not getting what they are seeing, and that's always confusing them (see the sometimes filled holes due to wrong normals as fine example)
EDIT:
Finally, a proper solution for those scars would be to only follow the infill direction or edge of the model. But that's quite a bit more work to implement then what it's doing now.
...and that's always confusing them (see the sometimes filled holes due to wrong normals as fine example)
This is indeed convincing.
Markus
Recommended Posts
donmilne 2
That's quite clever, thank you.
Link to post
Share on other sites