This doubling up problem is somewhat unintentional I think, it's just the path optimizer not caring about the layer change.
I've come up with a patch to solve this problem, testing it now.
This doubling up problem is somewhat unintentional I think, it's just the path optimizer not caring about the layer change.
I've come up with a patch to solve this problem, testing it now.
This doubling up problem is somewhat unintentional I think, it's just the path optimizer not caring about the layer change.
This.
It's pretty much an unintentional side-effect. It's also almost the only dependency that other layers have on each-other in the export gcode step. Making it easier to multi-thread the engine one day.
Can we then assume that this behaviour will not be changed in future versions?
From my very short experience with the UMO+, I have seen the same. When some layers have a small "island", Cura 14.12 prints the "island" last in one layer, and first in the next layer. This seriously degrades the quality of the "island" part.
I assumed this was an attempt to reduce the number of retractions, but anyway, it does not seem to be good for the print quality.
Can we then assume that this behaviour will not be changed in future versions?
If you mean "I just accepted the patch that changes this behavior"? then yes.
Thanks Daid!
@IRobertI, I think what Daid is saying is that the patch reduces the interlayer dependence, which will make multi-threading easier in the future, and that's a good thing.
Looks like I misunderstood the post by daid. To me it sounded like the way it was being done now was a good thing for future multi threading and would therefore remain in place.
Looks like I misunderstood the post by daid. To me it sounded like the way it was being done now was a good thing for future multi threading and would therefore remain in place.
No, the fix is good for multi-threading.
Actually, the fix is so good. That I left it in place for the 14.12.1 hotfix release.
EDIT: Download it from http://software.ultimaker.com/
Excellent news. This has bugged me for quite some time, glad to see it's being fixed
Sweet
Used it today for a multiple-object-print. Great improvement.
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rpress 1
These two parts printed at the same time, same orientation. The only difference is that the slicer decided to double up the layers on one of them
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