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edible3d

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Posts posted by edible3d

  1. Getting a perfect top layer ist difficult. You usually end up with scratches and lines deposited during travel moves or both. Z-Hop and Retraction Settings, Extrusion rate, printing speed all needs to fit for it to work. To dial this in properly takes a while.

    Here's a start: http://support.3dverkstan.se/article/23-a-visual-ultimaker-troubleshooting-guide#scratches and heres some more: https://www.simplify3d.com/support/print-quality-troubleshooting/#scars-on-top-surface..

    Hope this helps a bit.

    I do wonder, how does the bottom of your object look, would printing it upside down help? First layer on naked glass usually comes out looking great..

     

    Thanks for that StephanK appreciate it yes it isnt easy to get it perfect but I guess some post finishing work like sanding will need to be done. I did try printing it with the top layer flat to the glass however it didnt build layers well when trying to extrude over long distances without any support underneath once it got past the layers that involve text. Its all about experimentation I guess !

  2. I use wet and dry emery paper when I want really smooth top surfaces, Start with 180grit and move up grade by grade to 400 or 600 grit. Make sure you do it on a flat surface such as a work top.

    If you want to avoid those straight edges on the sides of your stamp, specify a large number of segments, ( I use 99 ) when drawing the circle.

     

    Thanks so much JohnFox ill do some sanding and see how that goes! I understand its just something that happens on 3D prints so post finishes are required. With specifying segments is that in a software ? Im using Simplify3D at the moment.

    Thanks again

    Bernie

  3. Hi Bernie,

    and welcome to the forum.

    The marks on the top surface are a "software issue". The printer moves the head over the (pretty) top and leaves a mark. I don't remember how this can be prevented, maybe someone else can chime in.

    The warping of the piece is a sign that your bed is not leveled properly. Go into the material settings and start the bed leveling wizard again. Make sure that when you are asked to move a sheet of paper between nozzle and bed, you don't push down on that paper because it pushes in turn the bed down a bit. Grab one edge and slide it between nozzle and bed.

     

    Thanks so much Nicolinux I did level the plate so that part seems ok now the issue of the 'smooth' finish im after really want to resolve that :-(

    Thanks again.

  4. Hi everybody

    Im Bernie and a newbie to the Ultrimaker 2+ that I received only today and been having fun running a few tests. The reason for the purchase is we are starting a business that designs and make custom cookie stamps for special occasions like birthdays etc.

    I designed the initial model in TinkerCad which was fine and easy to do and then printed it on the UM2 for the first test run. Basically looked great although I noticed there were a few nozzle marks on the top layer that may be an issue when selling as a final product as you can see in the photo.

    20160519_234955.thumb.jpg.aa713d0a7ae6bc899749d338605abed7.jpg

    Basically I had issues with extruding filament initially (Using PLA) at the standard 210 deg. however when increased to 230 degrees it flowed well.

    The settings I used in Cura for this particular print are shown in the following photos:

    2016-05-19_23-51-50.jpg.8202253c935c288d6e9ac8afa853a591.jpg

    2016-05-20_0-02-52.jpg.ea356092f3125ae2d33d5ea04455ac2d.jpg

    I feel that I may need to increase the top / bottom and shell thickness to maybe 1.2mm? Would really appreciate any feedback you can provide.

    Also another observation on the first print is the based seemed to warp on one side so I assume the filament didnt attach enough to the buildplate so maybe use a raft next time or increase buildplate temp ? I also attached a photo for that too.  

    20160519_235023.thumb.jpg.d9826ab946dbe781deaaff282d3edcb3.jpg

    Im really enjoying the machine its amazing and the quality of the build itself is really solid. Cant wait to learn more and more! Im really honored to be now a part of the Ultimaker community :-)

    I thank you all for your time.

    Bernie

    20160519_234955.thumb.jpg.aa713d0a7ae6bc899749d338605abed7.jpg

    2016-05-19_23-51-50.jpg.8202253c935c288d6e9ac8afa853a591.jpg

    2016-05-20_0-02-52.jpg.ea356092f3125ae2d33d5ea04455ac2d.jpg

    20160519_235023.thumb.jpg.d9826ab946dbe781deaaff282d3edcb3.jpg

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