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When you preview how your print is going to look after printing Cura shows a 3d file in which you can see all the outer shell filament lines the way the final result will really look.
I would like to know if there is a way you can extract this visual data so you can use it as a displacement map in the 3d renderings of the corresponding 3d design?
I've seen examples where someone uses a line bump map, made by herself/himself as an approximation, but that is an approximation. This way parts tend to look better than what the really will. It would be great if you could render them with the real filament texture appearance they will have, even more if you have a customer that has no experience about how the part she/he is going to pay for will really look like.
Thanks a lot for your help, a good weekend for everyone!
extract 3d printing texture displacement map
in UltiMaker Cura
Posted
Hello,
When you preview how your print is going to look after printing Cura shows a 3d file in which you can see all the outer shell filament lines the way the final result will really look.
I would like to know if there is a way you can extract this visual data so you can use it as a displacement map in the 3d renderings of the corresponding 3d design?
I've seen examples where someone uses a line bump map, made by herself/himself as an approximation, but that is an approximation. This way parts tend to look better than what the really will. It would be great if you could render them with the real filament texture appearance they will have, even more if you have a customer that has no experience about how the part she/he is going to pay for will really look like.
Thanks a lot for your help, a good weekend for everyone!